Roberto Boccara
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aevuminteractive.co.uk
Roberto Boccara
@aevuminteractive.co.uk
Hey! I’m the creator of Astromattech.
I make games where space is the limit, though my coding skills are somewhat questionable. Follow me for updates and overall chaos.

Don’t forget to wishlist! 🔽

https://store.steampowered.com/app/3567140/Astromattech
If anyone knows how to get past those “blocks” in game dev, gimme some hints. Keep opening the project and staring at the screen thinking wtf is next. Taa v much #gamedev #solodev
May 20, 2025 at 9:11 PM
Since I've not shown too much footage about Astromattech itself, here's a first look at the core combat gameplay. Still got a long way to go but the chaos is starting to take shape. Let me know what you think!

youtu.be/jLWhYPZY_ls

#indiedev #gamedev #bullethell #indiegame #AstroMatTech
Astromattech Combat Test
YouTube video by RB-GameDesign
youtu.be
May 16, 2025 at 9:29 PM
So today I decided I’d start a new hobby. I may not be eating for the next month, but hey I get to do some painting!
#warhammer #ageofsigmar
May 1, 2025 at 9:29 PM
Hey everyone, I’ve spent some time further exploring Niagara on UE5 and I’ve put together this. First basic event of #astromattech. What do you think? Any tips or suggestions? #gamedev #indiedev
April 27, 2025 at 7:15 PM
So I’ve been on Maya for years, thought it was incredible. Over the last few days I’ve pushed myself to learn Blender and it’s so damn fast and easy in comparison. Once you get past the layout / UI it’s amazing. Can’t believe I’ve slept on this for so long #b3d #3dart
April 25, 2025 at 11:18 AM
Hey all! I’ve been doing some work trying to learn Niagara on UE5. Made some projectile effects, what do you think?
#gamedev #indiedev
April 24, 2025 at 7:09 PM
UI/HUD stuff is honestly the hardest part so far. Making it look nice, fit the game’s vibe, and still work well on both PC and Steam Deck… it’s rough. If anyone has any great resources / advice for a non UX/UI dev, please let me know! It’s appreciated! #gamedev #indiedev #UX
April 6, 2025 at 6:32 AM
Dashing is a good way to evade enemy projectiles right? I don’t think this is quite how it’s intended to be though #gamedev #solodev
April 5, 2025 at 11:19 AM
Hey all! I want to introduce you to Astromattech, a co-op bullet hell roguelite set in space! I’ll be using this page to post updates and get feedback. We’re now on Steam for wishlisting but there’s still loads to do so keep an eye out! #gamedev #indiedev
April 5, 2025 at 7:53 AM
Hello world! I am a 3D Environment Artist and Unreal developer, currently working on a small project I’m planning to announce within the next few months. I’m hoping to post a bunch of pretty pictures and snapshot videos of my work so here’s to the future!
October 20, 2024 at 7:13 PM