Deja Vu Makes Too Many AUs (COMMS OPEN)
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aetherskye.bsky.social
Deja Vu Makes Too Many AUs (COMMS OPEN)
@aetherskye.bsky.social
Starving #Artist! Currently #gamedev ing it up. 🏳️‍⚧️
(any pronouns) (AuDHD + DID and more probably)
Commission info: https://aetherskyecomms.carrd.co/
I love my #ocs / #oc

Youtube: https://www.youtube.com/@aether2kye
More adventures in shaders. Ft. godotshaders.com/shader/anima...

I also made it a billboard so that no matter which way you are looking at it, it surrounds the planter.

Ignore the wonky camera controls XD
I will likely edit it in the future when I start making everything look nice but for now :3
October 21, 2025 at 1:32 AM
I was gonna do a grid system but I decided to scrap that and just let the tables be free range. Now to actually give them collision and make u able to place things on top

#gamedev
October 13, 2025 at 11:28 PM
Didn't do much today but I created a little dialogue-image system using @nathanhoad.net dialogue manager. I'm still learning how to use it but MAN has it really been helpful. It fufills my dreams of just being able to type out a whole dialogue scene and just have it.. work!
#gamedev #art #ocs
March 6, 2025 at 3:50 AM