adeline2333.bsky.social
@adeline2333.bsky.social
I'm glad that I finished the adjustment of all the camera shots and also figured out the fade-in and fade-out blueprint. I'll probably add another camera shot to show the front angle of the M&M's and the cookie.
August 20, 2025 at 8:40 PM
I've built the environment for the candy door. I also adjusted the texture of the rainbow carpet to make the color saturated and bright. Still adjusting some camera shots.
August 17, 2025 at 1:53 PM
I tried the master sequence for cinematic rough. Seems like it's easier for me to adjust all the camera movement and the length of each shot. My dolly shot still looks a bit weird (maybe because of the environment?)
August 10, 2025 at 3:30 AM
I've finished the animation of my candy door. I added some particle effects on the cookie and M&M's when they are moving. I also added jumping motion on marshmallows when the cookie is spinning.
August 3, 2025 at 2:17 PM
I'll add some decorations on marshmallows (candy canes, chocolate chips, and hearts). I'll also make a rainbow carpet in maya and add a skeletal binding that allows it to curl and unfold. After the door is opened, the carpet will spread out from behind the door and extend to the outside.
July 27, 2025 at 5:21 AM
Just finished all the interactable stuff in the room. I tried some different combination of basic blueprints (simulate physics and set time). Some audio needs to be fixed. I like my little kitchen! :)
July 20, 2025 at 2:08 AM
I'm trying to create some animation for the stuff in this kitchen (also add some particle effects like the steam on the pancake). I'll use the mouse toy file as a data base.
July 13, 2025 at 5:44 PM
I changed the grass and adjusted the directional light (intensity and color). I also added the water sound. One thing I noticed is that after I adjusted the directional light, some paintings in the house became much brighter than other stuff. Don't know what happened to them.🤔
July 5, 2025 at 12:40 AM
I'm adding some cherry blossom trees and more plant details.
June 29, 2025 at 2:54 PM
June 22, 2025 at 1:52 AM