Adam Michaud
adammichaud.bsky.social
Adam Michaud
@adammichaud.bsky.social
Game designer, writer, educator, book slinger, former theater techie, occasional ice cream truck driver, and full time dad.
Thanks for playing! It was good to meet you, too!
December 11, 2024 at 11:44 PM
Very excited to see the next iteration! So much to love about this game and what I am sure it will become!
December 10, 2024 at 4:21 AM
Are you all covered for PaxU? I'll be there and I'm happy to help out. Volunteering at PaxWest was great!
November 26, 2024 at 11:58 PM
That good to hear! I'll have it at PaxU in the Unpub Room if the curiosity becomes too much!
November 26, 2024 at 11:46 PM
Since it is an exercise, would you want to see more then one sellsheet? Or should we stick to one
November 26, 2024 at 10:20 AM
2 - families and causal gamers that want the experience of Nemesis without all the chest explosions.
3 - theme dictates all of the mechanical choices in the game. Even the limited communication and the game timer are driven by theme.
November 26, 2024 at 10:13 AM