Actreo
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actreo.bsky.social
Actreo
@actreo.bsky.social
🟣 Pixel Artist
🟣 Solo Game Dev
🟣 Hand-drawn pixels, lovingly placed

https://linktr.ee/actreo
July 22, 2025 at 9:37 AM
July 3, 2025 at 5:17 PM
Experimenting with top down, 16x16 tiles. The tile pattern on the floor is the Star of Bethlehem, a motif in traditional Palestinian embroidery (Tatreez) and art, symbolizing light, hope, and guidance.

#pixelart
June 9, 2025 at 9:32 AM
I’m a day late, but I saw this Pixel Dailies challenge and decided to give it a go for the first time. Who knows, might even incorporate it into my game!

Virtual Pet (Pixel Dailies - 12/27/24)

#pixelart #pixel_dailies #virtualpet
@pixeldailies.bsky.social
December 29, 2024 at 12:58 AM
More conceptual art for my game.

#pixelart #gamedev
December 25, 2024 at 5:47 PM
An earlier mockup from July. This is when I first began to seriously consider the possibility of creating a game where the player explores a post-apocalyptic, sandbox environment made of isometric blocks.
November 27, 2024 at 2:16 PM
Run cycle test for my player sprite.

I drew each frame in Pixel Studio. With 8 frames for 8 directions, that’s a 32 piece sprite sheet, which was a lot of work. I’m debating whether I’ll eventually animate diagonal running for omnidirectional movement, but that can wait.

#pixelart
November 25, 2024 at 3:07 PM
My current concept puts the player in a desertified environment where plant life is scarce. The player will need to search far and wide to recover the plants that survived and build new biomes. This structure is partly inspired by Humayun’s Tomb.

instagram.com/actreo

#pixelart
November 18, 2024 at 4:21 PM
From May.
November 18, 2024 at 1:16 PM
This is a one I did for a DTIYS challenge issued last year by @ismarus.bsky.social. I actually had a ton of fun making it, and I don’t know why I have done another DTIYS challenge since.

#pixelart #dtiys
November 16, 2024 at 3:22 PM
New dreams growing from broken dreams.

This was my second attempt at animating water.

The piano is also me, tinkering.
October 21, 2024 at 7:50 PM
This was my first attempt at animation.
October 18, 2024 at 6:29 PM
October 18, 2024 at 3:23 PM
October 18, 2024 at 10:41 AM
October 18, 2024 at 10:39 AM
Floating somewhere, far away.
October 17, 2024 at 9:43 PM
One day, all of this will be ruins.
October 17, 2024 at 9:42 PM
Snowy landscape.
October 17, 2024 at 9:35 PM