otherwise, excellent game
9.5/10
otherwise, excellent game
9.5/10
just an absolute banger of an arcade-action game - combat's got an excellent flow and rewards both speed and precision satisfyingly, and the levels are varied and memorable (even if they're mostly just cribbing from john wick's homework)
mod support, i beg
8.5/10
just an absolute banger of an arcade-action game - combat's got an excellent flow and rewards both speed and precision satisfyingly, and the levels are varied and memorable (even if they're mostly just cribbing from john wick's homework)
mod support, i beg
8.5/10
played the demo during nextfest and liked it - the final game follows up the early zones well, but i feel like the game unfortunately ends right as it's picked up some real steam
the puzzles are neat, the story's thought-provoking, i just wish there were more meat on the bone
7/10
played the demo during nextfest and liked it - the final game follows up the early zones well, but i feel like the game unfortunately ends right as it's picked up some real steam
the puzzles are neat, the story's thought-provoking, i just wish there were more meat on the bone
7/10
not a big fan of just how long it takes to unlock things like other rooms, or how sparse walls/floors are in the catalogue
8/10
not a big fan of just how long it takes to unlock things like other rooms, or how sparse walls/floors are in the catalogue
8/10
short, sweet, surreal, and you'll think about it for a long time
9/10
short, sweet, surreal, and you'll think about it for a long time
9/10
also steam deck performance is shockingly bad
6/10
also steam deck performance is shockingly bad
6/10
very very good timekiller
8.5/10
very very good timekiller
8.5/10
basically just doubled the amount of game for free, with some unlockable skins to boot. the remixed areas are nothing to sneeze at, either - some of them barely resemble the originals in layout and theme, so it's genuinely fresh
9/10
basically just doubled the amount of game for free, with some unlockable skins to boot. the remixed areas are nothing to sneeze at, either - some of them barely resemble the originals in layout and theme, so it's genuinely fresh
9/10
a more distinct visual aesthetic and much less clunky reworks of old tools make this game a very strong follow-up, only marred by the fact that it doesn't yet have the several years worth of new furniture and properties that the first game got
8/10
a more distinct visual aesthetic and much less clunky reworks of old tools make this game a very strong follow-up, only marred by the fact that it doesn't yet have the several years worth of new furniture and properties that the first game got
8/10
some cute character designs and pleasant writing, but you learn basically the whole gameplay loop within about half an hour and it never really evolves past that, so you spend most of your time putzing about until the next plot-relevant npc shows up
5.5/10
some cute character designs and pleasant writing, but you learn basically the whole gameplay loop within about half an hour and it never really evolves past that, so you spend most of your time putzing about until the next plot-relevant npc shows up
5.5/10
i also still don't care for low roar
???/10 (fuckin 6. or 9.5? i dunno)
i also still don't care for low roar
???/10 (fuckin 6. or 9.5? i dunno)
a beautifully rendered folk horror set in an isolated village in the swiss alps that managed to remain consistently tense and stressful throughout
combat's not very good, though - obviously intentionally, but it's still more frustrating than scary
8.5/10
a beautifully rendered folk horror set in an isolated village in the swiss alps that managed to remain consistently tense and stressful throughout
combat's not very good, though - obviously intentionally, but it's still more frustrating than scary
8.5/10
i really respect this game's ambition and immersion, but ultimately the randomly generated nature of it means you're often going through the same steps for every mission, with little in the way of twists and turns keeping it fresh
7/10
i really respect this game's ambition and immersion, but ultimately the randomly generated nature of it means you're often going through the same steps for every mission, with little in the way of twists and turns keeping it fresh
7/10
a challenging precision platformer with a ton of speedrun potential that i am not nearly good enough to reach, with some neat little rpg maker horror stylings mixed in
not a bad way to kill a few hours, but the plot feels pretty disjointed and the levels a little bland
6.5/10
a challenging precision platformer with a ton of speedrun potential that i am not nearly good enough to reach, with some neat little rpg maker horror stylings mixed in
not a bad way to kill a few hours, but the plot feels pretty disjointed and the levels a little bland
6.5/10
an oddly cosy horror adventure game that, while well-written and atmospheric, suffers a bit for its brevity
half the cast get no real time to shine before it ends, and some story payoffs feel like afterthoughts
promising though, hope the devs' next game is more substantial
7/10
an oddly cosy horror adventure game that, while well-written and atmospheric, suffers a bit for its brevity
half the cast get no real time to shine before it ends, and some story payoffs feel like afterthoughts
promising though, hope the devs' next game is more substantial
7/10
very worthy successor to the jet set radio name, pitch-perfect 2000s style and absurdly catchy music with some really smooth animations and fluid combo lines
if they make another, all i ask is for is slightly more trick variety
9/10
very worthy successor to the jet set radio name, pitch-perfect 2000s style and absurdly catchy music with some really smooth animations and fluid combo lines
if they make another, all i ask is for is slightly more trick variety
9/10
short but sweet throwback survival horror with a strong central metaphor that never overstays its welcome
striking visuals, great soundtrack, solid characters and an interesting combat system, but too easy to feel truly scary and perhaps a bit too narratively scattered
8.5/10
short but sweet throwback survival horror with a strong central metaphor that never overstays its welcome
striking visuals, great soundtrack, solid characters and an interesting combat system, but too easy to feel truly scary and perhaps a bit too narratively scattered
8.5/10
only judging the new content here, because i played the base game years back
the new characters are very compelling, especially maruki, and the new final act has genuinely challenging and thoughtful writing and themes
just wish the final semester was better paced
9/10
only judging the new content here, because i played the base game years back
the new characters are very compelling, especially maruki, and the new final act has genuinely challenging and thoughtful writing and themes
just wish the final semester was better paced
9/10
it's peak, what do you want from me
10/10
it's peak, what do you want from me
10/10