10+yrs makin stuff, "an unstoppable creative force" & "patient, clear, & deft at design"
Here for creative leadership, game design, narrative, & good-trouble-making roles so reach out if you need me
linkedin.com/in/acegiak & acegiak.net
10+yrs makin stuff, "an unstoppable creative force" & "patient, clear, & deft at design"
Here for creative leadership, game design, narrative, & good-trouble-making roles so reach out if you need me
linkedin.com/in/acegiak & acegiak.net
openpsychometrics.org/tests/charac...
openpsychometrics.org/tests/charac...
If youve been wanting to try playing Blades In The Dark outside of the world of the Dagger Isles, City Of Red Waters is a whole new colonial setting drenched in blood, plus 3 new crew types, now in both digital AND print-on-demand! www.drivethrurpg.com/en/product/4...
If youve been wanting to try playing Blades In The Dark outside of the world of the Dagger Isles, City Of Red Waters is a whole new colonial setting drenched in blood, plus 3 new crew types, now in both digital AND print-on-demand! www.drivethrurpg.com/en/product/4...
I'm Ash. I'm a game designer and game director at Avalanche Studios.
I'm ten years into my transition, 9 with medical help, living as an immigrant from Australia in Stockholm. Life still has struggles but it's amazing to just get to be a whole real Person.
#tdov
I'm Ash. I'm a game designer and game director at Avalanche Studios.
I'm ten years into my transition, 9 with medical help, living as an immigrant from Australia in Stockholm. Life still has struggles but it's amazing to just get to be a whole real Person.
#tdov
Grab the updated pdfs from acegiak.itch.io/dungeonpunk
& if you haven't already checked it out and want a simple, fast not-DnD to play fantasy fun with your friends, maybe take a look.
Grab the updated pdfs from acegiak.itch.io/dungeonpunk
& if you haven't already checked it out and want a simple, fast not-DnD to play fantasy fun with your friends, maybe take a look.
Managed to get three dimensional wave function collapse working in Godot, with tile rotation around Y axis. Gonna do 7dfps with some cool folks and it's handy to have some procgen up your sleeve to multiply out gameplay quickly.
Managed to get three dimensional wave function collapse working in Godot, with tile rotation around Y axis. Gonna do 7dfps with some cool folks and it's handy to have some procgen up your sleeve to multiply out gameplay quickly.
#MeatDerby #indiegames #gamedev
#MeatDerby #indiegames #gamedev