No need to be in graphics design; the willingness to listen and adapt is more than enough! There are AAA game studios who fail miserably with colorblind accessibility.
No need to be in graphics design; the willingness to listen and adapt is more than enough! There are AAA game studios who fail miserably with colorblind accessibility.
just one lil thing: I'm a tad colorblind and find it very difficult to tell the difference between the red and green shades you've picked. (1/2)
just one lil thing: I'm a tad colorblind and find it very difficult to tell the difference between the red and green shades you've picked. (1/2)
Plus, Yostar's track record isn't exactly flawless. There's another reason why "etched" makes sense, but that's spoiler territory.
Plus, Yostar's track record isn't exactly flawless. There's another reason why "etched" makes sense, but that's spoiler territory.
Not sure why it was wrong on the wiki for years, but that makes my job a lot easier—thanks!
Not sure why it was wrong on the wiki for years, but that makes my job a lot easier—thanks!
:/
I was only supporting the original counterclaim because it made sense to me.
:/
I was only supporting the original counterclaim because it made sense to me.
On the other hand, we all knew what was colloquially meant by "half of people are below average intelligence".
I'd also argue that "average intelligence" is a more useful metric anyway, but that's besides the point.
(2/2)
On the other hand, we all knew what was colloquially meant by "half of people are below average intelligence".
I'd also argue that "average intelligence" is a more useful metric anyway, but that's besides the point.
(2/2)
Example with silly numbers: 10, 20, 40, 50, 60, 220. The median is 45. The average is 80.
3/6, or 50%, of the numbers in the dataset are below 45.
(1/2)
Example with silly numbers: 10, 20, 40, 50, 60, 220. The median is 45. The average is 80.
3/6, or 50%, of the numbers in the dataset are below 45.
(1/2)