Alexander Chichenin
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ac.somebugs.com
Alexander Chichenin
@ac.somebugs.com
I'm decent in some things related to computers, electronics, games and people brains
Som #godot, #gamedev, proposal is ready: github.com/godotengine/...

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The implementation is pretty much done as well and should not break anything in 4.4+

Also, i'll definitely use own Godot builds in future - much easier to extend in the long living projects. <3 Scons.
Scene Tree Type suffix disambiguation as view option · Issue #11892 · godotengine/godot-proposals
Describe the project you are working on Mid-complexity games and frameworks and lessons with reliance on composition over inheritance Describe the problem or limitation you are having in your proje...
github.com
March 2, 2025 at 10:27 AM
I wanted to do that as an option but the current low-level implementation of the Tree component is quite tricky to extend without breaking a bunch of downstream components. Maybe one day.
February 25, 2025 at 6:17 PM
Gets difficult when you have many custom nodes
February 24, 2025 at 4:00 PM