Alexander Bergendahl
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abergendahl.bsky.social
Alexander Bergendahl
@abergendahl.bsky.social
• Co-founder & CEO LootLocker (Game Publishing Platform)

• Co-founder Aurora Punks (Co-dev & Publishing Support)

• Previously: Hatrabbit Entertainment, Poppermost Productions, Autumn Games, Japan Studios, GRIN, Avalanche Studios
Reposted by Alexander Bergendahl
later today we'll have an in depth interview with @enigmastud.io hitting inboxes for our Primo subscribers - we have a lovely ol' natter about the birth of the studio, Jamie's trilogy or horror work, and upcoming horse adventure: TÖLT 🐎

www.pantaloon.io/primo

#indiegames
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www.pantaloon.io
November 25, 2025 at 9:17 AM
Reposted by Alexander Bergendahl
Launch date update! Wed December 3rd 2025!

Sky Skater is a minimal, chillout hover skate toy with a score attack mode to stretch your skills. Think Back to the future 2 meets Chopper from 2000A.D (yes, we're old).

Add it to your collection and be ready to soar! upstreamarcade.itch.io/sky-skater
November 24, 2025 at 10:59 AM
Reposted by Alexander Bergendahl
It's been one week since the launch of It Takes a War 📶

Reviews currently at 92% positive.

Players are calling it "touching", "poignant" and "A SIN TO THE WHOLE FPS COMMUNITY"

Go in blind:

store.steampowered.com/app/3919530/...
November 13, 2025 at 5:16 PM
Reposted by Alexander Bergendahl
The domestic revenue of Sweden's games industry rose to SEK 37 billion ($4 billion) in 2024, representing a 6.8% year-on-year increase

www.gamesindustry.biz/swedish-game...
Swedish games industry revenue grew 6.8% in 2024
Number of games companies rose by 9% to 1,101, with 105 new firms established last year
www.gamesindustry.biz
November 12, 2025 at 11:35 AM
Reposted by Alexander Bergendahl
Reasons to watch this @indieloupe.com review of ITAW

- Nice things said about @freeze.ltd new game
- His voice! Hard to tell if game review or guided meditation
- There's a v big number at the end of review!

(thanks for such a thoughtful piece, folks x)

youtu.be/9ZUYYi7-zbc
A Totally Legitimate Negative Review, There’s Definitely Nothing Else Going On Here | It Takes a War
YouTube video by IndieLoupe
youtu.be
November 8, 2025 at 10:09 PM
Reposted by Alexander Bergendahl
ICYMI, yesterday we launched It Takes a War - the new tactical team shooter (!?) from @freeze.ltd

If the game has confused you (good, we've done our job) this review from @ripefly.bsky.social / @rogue.site hits lots of nails on lots of heads and is a fantastic piece

www.rogue.site/editorials/i...
It Takes a War review that is not a review of It Takes a War
It Takes a War is bad. It Takes a War is brilliant.
www.rogue.site
November 7, 2025 at 9:30 AM
Reposted by Alexander Bergendahl
November 7, 2025 at 9:19 AM
Reposted by Alexander Bergendahl
Games Journalists:

In two days No Players Online, a meta-fictional spooky game about an "online" shooter is releasing on steam.

In two days It Takes A War, a meta-fictional spooky game about an "online" shooter is releasing on steam.

This is an indie Armageddon/Deep Impact situation.
November 4, 2025 at 9:53 PM
Reposted by Alexander Bergendahl
Announcing our first 'Gem' - Sky Skater! - a minimal, chillout hover skate game. Think Back to the future 2 meets Chopper from 2000A.D. (are we showing our age?)

Coming soon to itch! Add the title to your collection and be told when it's out! upstreamarcade.itch.io/sky-skater

#indiedev #indiegame
October 3, 2025 at 8:39 AM
🤔
August 21, 2025 at 2:06 PM
Reposted by Alexander Bergendahl
VFX in game. Here are a number of concepts by Fran exlporing how #vfx might look within the game world. We were quite taken with how distortion might show the player character bending or shaping time and reality around them.

#indiegame #gameart #conceptart #echobreaker
June 25, 2025 at 11:30 AM
This is the ideal story arch of a great studio imo. Decades of hard work honing their craft to prepare them to take on a beloved IP. Can't wait for this one to launch.
IO Interactive on its version of Bond: "He's very true to his north star and his values. The story is very much 'When you meet the harsh, political, dangerous world out there, how does a young man fare whilst still retaining his values?'"
007 First Light is the 'culmination' of IO Interactive's work on Hitman over the last 20 years: 'All that skill, all that practice coming together and finally seeing the ultimate spy fantasy come to l...
PC Gamer infiltrated IO Interactive's HQ for the PC Gaming Show 2025 to learn about the latest iteration of James Bond
www.pcgamer.com
June 9, 2025 at 6:00 PM
Well deserved money off the table for the founders and some early employees.
Tencent has acquired just over 15% of Helldivers 2 developer Arrowhead Game Studios.

(Read more: Insider-Gaming)
June 7, 2025 at 8:52 AM
This is pretty meaningful. Many big games are running on in-house engines and if Riot thinks using unreal with its quirks is a better investment than maintaining their own tech then it's clear the engine is mature enough to make a costly switch. I'm sure more are considering following.
Valorant is switching to Unreal Engine 5 and finally adding replays. A new Valorant map is also launching later this month, followed by the Unreal 5 upgrade in July and relays in September. Full details 👇 www.theverge.com/news/677230/...
Valorant is switching to Unreal Engine 5 and finally adding replays
The highly-requested relay system is nearly here
www.theverge.com
May 30, 2025 at 6:11 PM
Reposted by Alexander Bergendahl
Now for the rifle's Sacrifice mechanic! If you're willing to discard the weapon, you're able to surge through multiple enemies #indiegame #gamedev
May 21, 2025 at 8:49 AM
Reposted by Alexander Bergendahl
Here's #echobreakers basic rifle gameplay. We're mixing twin stick shooter gameplay with high mobility. #gamedev #indiegame
May 19, 2025 at 4:49 PM
The universe is expected to decay in 10⁷⁸ years, much sooner than
previously thought 🤯 No time like now to start that thing you've been procrastinating on!

phys.org/news/2025-05...
Universe expected to decay in 10⁷⁸ years, much sooner than previously thought
The universe is decaying much faster than thought. This is shown by calculations of three Dutch scientists on the so-called Hawking radiation. They calculate that the last stellar remnants take about ...
phys.org
May 12, 2025 at 1:54 PM
Reposted by Alexander Bergendahl
Our sword Hurling has one more trick up it's sleeve - It can smash through any wall in the level! This opens up secrets and shortcuts along the way. #indiedev #gamedev #actiongame
May 2, 2025 at 8:54 AM
Reposted by Alexander Bergendahl
And here it is all together in it's hacky slashy glory

#gamedev #indiegame #actiongame #echobreaker
April 24, 2025 at 1:19 PM
Reposted by Alexander Bergendahl
To enable moving and attacking in different directions, our animator came up with a really nice set of animations that we blend between #gamedev #indiedev #animation
April 17, 2025 at 11:46 AM
This trailer still takes up space in my memory. So good.
no Xbox ad will ever beat this UK one from Microsoft, which was so controversial it got banned 🙃
April 10, 2025 at 6:00 PM
Reposted by Alexander Bergendahl
Paddy: Iconic forms. We wanted the Hero design to feel like there was obviously a human inside the suit. It had to look fast and nimble, unique and readable

Have overly long helmets been done before? Possibly, but we think there’s room for something special in #EchoBreaker

#conceptart #gamedev
April 8, 2025 at 2:09 PM
Lush
And here's the wall running for #echobreaker in game.

#indiegame #gamedev #speedrun
April 3, 2025 at 1:33 PM
Love seeing all this behind the scenes from @upstreamarcade.com

Keep it up!
Here's some of the 'gymnasium' level that was built to prove out the wall running for #EchoBreaker.

for #indiedev #gameplaycode #gamedev people I'll go into some of the details (1/3)
April 2, 2025 at 4:05 PM
Reposted by Alexander Bergendahl
Here's some of the 'gymnasium' level that was built to prove out the wall running for #EchoBreaker.

for #indiedev #gameplaycode #gamedev people I'll go into some of the details (1/3)
April 2, 2025 at 3:56 PM