Abdou Bouam
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abdoubouam.bsky.social
Abdou Bouam
@abdoubouam.bsky.social
3D artist | Game Dev
ⵣ🇩🇿 | I speak English and Kabyle, some French and Arabic
He/Him | Views are my own
Tools I use : Blender, Substance, Unreal, Marmoset, Plasticity

No NFTs or Gen-AI

https://linktr.ee/abdoubouam
Not through the official website/app, but third party apps may offer different features (Clearsky shows who someone blocks for example). I never tried it myself but DeckBlue says you have a 10 minute window to edit a post, so maybe bots are using it or a similar service/third-party app
November 12, 2025 at 9:52 PM
Less than 2 weeks to go!
November 10, 2025 at 1:48 PM
checks out
November 4, 2025 at 12:09 AM
I'm a bit quiet these days, I am participating in an environment art challenge organized by @beyondextent.bsky.social , the theme is Witches Den.
Working with 4 other teammates against 15 teams for the next weeks. it's challenging but fun!
This is the blockout we have so far
October 28, 2025 at 11:50 PM
That's fair.
If you still want to do it in a simple and safe way, you could install the trial version of Marmoset Toolbag 5 and it will do it automatically for you the first time you run it, or from the settings
October 27, 2025 at 10:53 PM
Back to do some programming and gamedev.
I added conditional questions : Question/Multi-choice options that only appear when certain conditions are met. Eg. you can only ask who's in the picture frame if you have already found and interacted with it, or talk about an event if it has happened
October 16, 2025 at 6:02 AM
Writing placeholder test dialog be like
October 15, 2025 at 9:56 PM
Thanks for the tip!
I only have "Open in Terminal". But that then typing WSL is alright, as I don't use it often enough to bother with settings or creating a custom context menu entry just for it
October 15, 2025 at 6:37 AM
It finally works!
October 14, 2025 at 1:19 PM
It's #portfolioday!

I'm Abdou, a 3d artist and gamedev from Algeria.

I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job.

Portfolio : www.artstation.com/abdoubouam
October 14, 2025 at 10:33 AM
I finished the dog model for my game
Check out the ArtStation post for more renders : www.artstation.com/artwork/a0qWZk

#Unreal #UE #b3d #blender #3d #dog #robot #character
October 14, 2025 at 9:40 AM
I can't decide between these two designs. I'll finish both and choose later
October 13, 2025 at 4:02 PM
Vote results:
#6 in first place, followed closely by 8 and 9. Which is about what I was expecting
I'll pick those three and polish them and see which one works best, but I'm personally leaning towards 6 right now
October 13, 2025 at 10:51 AM
I made more test skins. What are your top picks?
October 12, 2025 at 9:05 PM
I finished retopo and started texturing the dog. I'm not sure about the colors and design yet, this is just a test
October 12, 2025 at 4:38 PM
Lowpoly WIP
October 11, 2025 at 3:42 PM
Some more details and an alternative color
October 10, 2025 at 8:25 AM
Almost done with the highpoly
October 9, 2025 at 3:45 PM
Wireframe so far. I'm using floater decals for the seams and screws, since I'm going to bake those into a texture anyway
October 6, 2025 at 12:06 PM
I started modelling the body parts and replacing the rough sculpts one by one
October 6, 2025 at 12:02 PM
Nodetree :
October 6, 2025 at 5:59 AM
I'm testing a floater decals workflow with GeoNodes.
It does subdivision, shrinkwrap and normal transfer, with adjustable offset and width.
Making panels will be very easy and nondestructive this way
October 6, 2025 at 5:51 AM
More work on this lil' dog
The sculpt is finished, now it's time to model it properly
October 5, 2025 at 5:03 AM
CW: Blood

I like playtesting games because it's the only time where being an absolute psychopath is not only socially acceptable, but also funny

The game is Industria 2 @bleakmill.com
I really liked the gameplay and atmosphere, I can't wait to play more!
October 3, 2025 at 12:34 AM
Most of my work is realistic props and hard surface, but I also do stylized characters once in a blue moon. I'm of this one.
September 30, 2025 at 6:18 PM