Ryan Woods | Wishlist 5th Cataclysm
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5thcataclysm.com
Ryan Woods | Wishlist 5th Cataclysm
@5thcataclysm.com
Game Dev currently working on 5th Cataclysm, a JRPG-style Deckbuilder Hybrid.
https://5thcataclysm.com
▶️ https://store.steampowered.com/app/3245080/5th_Cataclysm/
▶️ https://strfried.itch.io/5th-cataclysm
Idk if it was just me, but MacOS was definitely the hardest OS to compile Godot Export Templates for and get up and running on Steam. But I'm proud to announce 5th Cataclysm will support MacOS!
October 22, 2025 at 12:55 AM
Finally got a brand new (to me) M1 Macbook Air so I can build 5th Cataclysm for MacOS and IOS!
July 17, 2025 at 9:13 PM
Spent my post-July 4th hangover cutting together a new trailer! The old one was using some seriously out of date footage 😅

#indiegame #gamedev #2d #Godot #solodev #steam #cardgame #deckbuilder #rpg
July 5, 2025 at 11:46 PM
I made a landing page for my game :) Prepare for merch lmao
5thcataclysm.com

#indiegame #gamedev #2d #Godot #solodev #ui #web #webdesign #cardgame #deckbuilder #rpg
June 29, 2025 at 10:56 PM
I'm very proud and excited to introduce a new Battle and Dungeon Theme made by the talented Amanda Laven (soundcloud.com/alavenmusic)!

There is also a slate of new capsule art and a LOGO made by my bro Enrique Romero (www.artstation.com/enriquerdesign)
June 29, 2025 at 10:44 PM
Been working on a quest system for 5th Cataclysm, so here's an example of being offered a quest in dialogue! There are also NPCs that give out randomized quests befitting of your current progress.

#indiegame #gamedev #2d #godotengine #solodev #ui #steam #cardgame #deckbuilder #rpg
June 24, 2025 at 5:12 AM
Having a portable method to play and test your #indiegame is so convenient! I've had some of the best playtest sessions so far by handing this over to new friends at the bar. Building 5th Cataclysm for #android and #linux for steamdeck from the start has been so helpful!

#gamedev #mobilegaming
May 2, 2025 at 5:27 PM
April 28, 2025 at 5:19 AM
Made new animations for playing cards outside of battle! Using the old ones as the animations that play when you pick up a card. Obviously the sprite is pretty small in game and the speed is a bit different than the .gif shows (plus in game you have legs!).
#sprite #animation #godot #indiedev
April 22, 2025 at 6:44 PM
I have finally achieved greatness on Itch!
March 23, 2025 at 11:55 PM
I was having trouble with Readability on mobile platforms, so with the latest #5thCataclysm #UI Patch, I spent a lot of time enlarging each card while also improving the fanning logic so I don't have to impose a max hand size.
BEHOLD, A 104 CARD HAND!
#indiegame #gamedev #solodev #deckbuilder #rpg
March 23, 2025 at 11:43 PM
The current #5thCataclysm Shopping Experience as of the latest patch!

#indiegame #gamedev #2d #godotengine #solodev #ui #steam #cardgame #deckbuilder #rpg
March 23, 2025 at 11:31 PM
March 21, 2025 at 8:48 PM
new main menu #UI (interlacing looks whack when compressed but whatever)

#indiegame #gamedev #2d #godotengine #solodev #5thcataclysm
March 13, 2025 at 3:30 AM
March 6, 2025 at 4:42 PM
Juiced up my #card #UI in the latest 5th Cataclysm patch demo 1.1.05!!!
#indiegame #gamedev #2d #godotengine #solodev
March 4, 2025 at 5:16 PM
Massive art improvements to the battle backgrounds. Realizing that putting additional time into the battle UX in my #deckbuilder is probably a pretty good use of time! #indie #godot
February 19, 2025 at 11:53 PM
RIP to my boy, pour one out
February 12, 2025 at 7:31 PM
Knife Snake
February 5, 2025 at 6:49 PM
Some 5th Cataclysm Screenshots! Trying to put the finishing touches on the demo for a public release!
January 14, 2025 at 5:25 PM