42 Educational Games Coaching and Design
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42edgames.bsky.social
42 Educational Games Coaching and Design
@42edgames.bsky.social
Excite. Engage. Enrich. We coach higher ed/corporate educators on integrating game-based learning in their spaces, for less than the $ of a single conference. 42ed.games
The game successfully crowdfunded in July, but you can still sign up for pledges and purchases here:
Take Us North
An interactive narrative that follows the journeys of migrants and asylum seekers on their way to cross the US-Mexico border
www.kickstarter.com
November 13, 2025 at 12:41 AM
Anima Interactive, the authors of the game, collaborated with migrants with lived experience, anthropologists, and experts in migration to tell their story in a humane and authentic manner.
November 13, 2025 at 12:41 AM
He highlights the narrative elements that make the intervention unique and effective, helping players learn and grow through shared experiences. Listen to the whole thing here:
Episode 110 Andrew Harris and the Guild Chronicles — University XP
Episode Summary: In this episode of "Experience Points" Dave Eng interviews Andrew Harris, a game designer, therapist, and educator behind The Guild Chronicles program. Andrew discusses the origins of The Guild Chronicles, a transformative game-based learning program he developed, which combines tabletop RPG elements with therapeutic and educational objectives. The program focuses on fostering...
www.universityxp.com
November 8, 2025 at 1:55 AM
The program focuses on fostering social-emotional growth, collaboration, and teamwork among autistic youth. Andrew explains how the game mechanics encourage players to work together, solve challenges, and develop skills in a safe and engaging environment.
November 8, 2025 at 1:55 AM
Andrew discusses the origins of The Guild Chronicles, a transformative game-based learning program he developed, which combines tabletop RPG elements with therapeutic and educational objectives.
November 8, 2025 at 1:55 AM
Today we share examples of rooms with small footprints that are still impactful.
A Case for Smaller Sets and Deeper Worlds - Room Escape Artist
With small escape room sets, creators must utilize other storytelling techniques. Here are some world class examples and why they work.
roomescapeartist.com
November 6, 2025 at 1:15 AM
Original post from @2dice10Red here: x.com/2dice10Red/sta...
October 29, 2025 at 3:02 PM
Laura ran a terrific session on "Granny DnD", her custom RPG build that uses the Brindlewood Bay system to help teams open up to one another. Learn more here:
Once Upon a Roll | Team Building Games in Metro Detroit
Discover immersive storytelling sessions that boost teamwork, creativity, and leadership—helping your team reset, connect, and excel in a dynamic environment.
www.onceuponaroll.com
October 27, 2025 at 8:46 PM
Here's a case study on how the @mEducation_A and @ViamoGlobal built Math Power! Explorer in Rwanda:
Math Power! Explorer IVR - mEducation Alliance
https://youtu.be/SjMgLq4uHJk
meducationalliance.org
October 24, 2025 at 8:00 PM
Look for the game in the press's retail store by the end of the year!
Central Michigan University Press
Create Publish Learn
cmichpress.com
October 20, 2025 at 4:19 PM
Read more about "Teaching Economics to Future Non-Economists":
Teaching Economics to Future Non-Economists
Learn about a prototype for teaching economics to non-economists through practical cases, role-playing, and a serious game dynamic.
observatory.tec.mx
October 18, 2025 at 12:34 AM