3DBystedt 🔶
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3dbystedt.bsky.social
3DBystedt 🔶
@3dbystedt.bsky.social
Head of Creative Department at Goodbye Kansas Studios. Senior concept and 3d artist
Nice! It hadn't been uploaded last time I checked so great it's up now 🙂
September 21, 2025 at 12:21 PM
Worth noting that the swelling from "Apply base" was there so that the shape would make sense AFTER you applied a subdivision surface modifier to it, since Catmul Clark subdivision shrinks the geometry a bit.
August 24, 2025 at 9:39 AM
Thanks!
May 16, 2025 at 5:55 AM
I'm on my phone so you have to remind me. Maybe you were involved with a bug report? I remember this a bit vaguely.
May 16, 2025 at 5:41 AM
Ahh! I see that you worked on Assassins creed. We at Goodbye Kansas Studios made the trailer for the game last year. Looks like a cool game 🙂
May 16, 2025 at 5:40 AM
Anything can happen! Hold on to you seat 😉
May 16, 2025 at 5:37 AM
The amazing Blender developer Campbell Barton has now implemented almost all aspects of it
projects.blender.org/blender/blen...

Here is a build where you can try it out
builder.blender.org/download/pat...

Feels so great when all the hard work in the Modeling Module pays off
UV Sync select progress
This task is to keep track of UV sync select #131642. Currently this is being developed in: https://projects.blender.org/ideasman42/blender/src/branch/pr-uv-sync-select/ ## Main Todo's - [x] Suppor...
projects.blender.org
May 15, 2025 at 9:45 PM
It's very nice circle! ❤️
February 3, 2025 at 9:12 PM
It's the only way I know how 😌
December 31, 2024 at 9:36 AM
Thanks! I can't believe it's been 6 years since I made it 💀
December 30, 2024 at 10:43 PM
Just as mind blown as I was with your old blender conference presentation about all the blender side stuff you did at Rythm & Hues. I especially liked the part about the flock of birds you made 🙂
December 29, 2024 at 11:44 PM
Thanks Brent! I have only seen 3 episodes myself so far so I have some catching up to do
December 17, 2024 at 3:44 PM