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2dgameartguru.bsky.social
2Dgameartguru
@2dgameartguru.bsky.social
pixelpusher, vectorbender, and quadturner for a long, long time…
November 3, 2025 at 4:39 AM
November 3, 2025 at 4:39 AM
November 3, 2025 at 4:39 AM
November 3, 2025 at 4:39 AM
November 3, 2025 at 4:39 AM
November 3, 2025 at 4:39 AM
November 3, 2025 at 4:39 AM
October was busy... The social media group ran a daily challenge:
November 3, 2025 at 4:36 AM
I had fun with a birthday present for a friend.
[marker and watercolour]
June 28, 2025 at 10:44 PM
I had fun coming up with alien designs for my social media groups for Inkscape and Affinity Designer.
June 7, 2025 at 5:34 AM
I had a few neurological examinations lately. I learned to live with the term 'hammertoes' a long time ago, but 'claw hands' still gets to me.
Yes, there is severe muscle wasting. Yes, the pinky and the 2nd finger don't straighten properly anymore... but they are so much more than claws...
April 29, 2025 at 4:03 AM
It's the latest AI-generated slop trend and I am not going to rant about it [at least not today 😉 ]...
Instead, I did my own as a vector illustration.
April 17, 2025 at 1:14 AM
I house- and dog-sat for friends and used the time for some digital detox. I packed the sketchbooks, pens, and watercolours instead of the laptop... and enjoyed it ;)
January 18, 2025 at 12:46 AM
January 1, 2025 at 5:30 AM
Happy Holidays and a Merry Christmas!
December 21, 2024 at 5:42 PM
Cute Beaver - feedback illustration

Another light and shading feedback illustration for a Facebook Affinity Designer Group. I use clipping masks to place shading shapes, details, and the shadows cast by other objects inside.
December 7, 2024 at 2:53 AM
Mushroom guy - feedback illustration

An illustration to visualize the feedback given to a post in a Facebook Affinity Designer user group. Quick and dirty - good fun ;)
December 7, 2024 at 2:52 AM
Monster in the moonlight - feedback illustration

An illustration to show how a change in the light setup and colour scheme can enhance the design as part of feedback in an Affinity Designer user group.
December 7, 2024 at 2:50 AM
Drone shading and colours - feedback illustration

I had fun working on a little Affinity Designer illustration as feedback on a design of a friend on Facebook.
[I used blurred shapes and tapered lines inside clipping masks with added transparency and altered layer blend modes.]
December 7, 2024 at 2:49 AM
I have also updated the 'Inkscape - Helpful Hints' to v.1.1 [also adding over 100 new step-by-step tutorials].
Enjoy!
2dgameartguru.gumroad.com/l/spegq

@inkscapetuts
#inkscape #free #PDF #FOS
November 4, 2024 at 1:54 AM
I have updated the 'Affinity Designer - Helpful Hints' to v.2.3 [adding over 100 new step-by-step tutorials].
Enjoy!
2dgameartguru.gumroad.com/l/dpzcv

#affinitybyserif #affinity #affinitydesigner #vectorgraphics #free #PDF
November 4, 2024 at 1:52 AM
I am so sick and tired of the chronic pains. It's been a challenging week and I could do with a break...
May 11, 2024 at 5:21 AM
I played with the funny facial hair challenge in the Inkscape - hands-on FB group. I might have gone a little overboard with 1000 tapered lines [~500 lines cloned and mirrored]... but it was fun

#Inkscape #vector #graphics #illustration #beard #funny #hair
May 9, 2024 at 6:59 PM
I am having fun with Affinity Designer, symbols, pressure curves, and the latest challenge 'Funny Facial Hair' of the Affinity Hands-on Facebook group...
#affinitydesigner #affinitybyserif #illustration #vector #lines #face #hair
May 5, 2024 at 6:41 AM
I went a little overboard in Inkscape while binge-watching. As usual, it's a mix of clip groups, gradients, lots of blurs, power strokes, taper strokes, and patterns along paths.

#inscape #vector #illustration #graphicdesign #egg #friedegg #challenge
April 22, 2024 at 9:19 AM