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0x2480.bsky.social
0x2480
@0x2480.bsky.social
i mod left 4 dead 2 and draw reptile fellows 'n shit iuhhhh Yeah
AuDHD
forgot to post this when i drew it. slime time
November 20, 2025 at 12:11 PM
also a good chunk of the salt flats assets still exist, you can even find the skybox model for Sanctuary that was used in that level
November 4, 2025 at 8:06 PM
also has some threads it creates to keep track of things like incaps, deaths, who connected/disconnected etc.

i'll clean this up and release it at some point
September 27, 2025 at 5:12 AM
got bored
September 27, 2025 at 5:08 AM
wip new model of my sona

gotta make hands and the head next, ourgh...
August 26, 2025 at 11:36 PM
i drew this a bit ago for a pfp and it turned out pretty good :3
June 20, 2025 at 6:09 PM
:D yayy
February 4, 2025 at 2:17 AM
datapacks are cool
February 3, 2025 at 10:30 PM
i like webfishing
November 12, 2024 at 3:07 AM
doodled like. some random dude
came out better than i was expecting it to considering i rarely draw people
May 31, 2024 at 2:21 AM
WIP payload map for xbox TF2 because I'm bored and want a new script to host with
March 14, 2024 at 10:13 PM
:3 wings and goggles
March 5, 2024 at 1:03 AM
:D rigged to marios rig
still going to reanimate everything because the vanilla animations kinda Stink with it, but since its the same rig Lua based animations in coopdx mods should work fine with it
March 2, 2024 at 11:45 PM
:D
red and blue parts are placeholders, i figured out a trick to blend lights in sm64coopdx, i'm gonna use it where those colors are so that this model will still have the fading colors but palettes other then my usual color scheme
February 26, 2024 at 2:28 AM
making a lower poly version of my sona
probably gonna put this into sm64 at some point
February 25, 2024 at 10:27 PM
every time i forget about these images they always pop back up when i'm looking for stuff somehow lol
February 23, 2024 at 10:51 PM
big fan of whatever genre of images these are
February 14, 2024 at 9:21 PM
Hello World!
February 6, 2024 at 9:31 PM