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zerinlabs.bsky.social
Zerin Labs
@zerinlabs.bsky.social
We make your GAMEDEV life EASIER!
Top quality UNITY+UNREAL art tools x Pro and Indie game developers. We're shader experts & Lowpoly fanboys. TechArt gurus. :)
⚙️ Game Dev Hack: Fake high-res sprites by importing at 2–4× size, then lowering “Max Size” + enabling “Generate Mip Maps”. Lets Unity downscale cleanly, reduces aliasing, and keeps memory in check on mobile 📱 #gamedev #unitytips #indiedev #pixelart
January 27, 2026 at 10:55 AM
Saturday-morning feels 📺💥

Crispy outlines + tweakable ramps
drop it, toon it!

👇😘
https://assetstore.unity.com/packages/vfx/shaders/shader-pack-super-powertoon-celshading-205110?utm_source=twitter&utm_medium=social&utm_campaign=zerinlabs

#madewithunity #solodev
January 27, 2026 at 7:06 AM
💡 Tip of the Day: Fake contact shadows cheap in Unity URP by adding a simple blob decal under characters (projected quad with soft circular texture, Multiply blend). No extra lights, no shadow maps, looks grounded. Perfect for mobile. #gamedev #unitytips #indiedev
January 26, 2026 at 10:55 AM
⚙️ Game Dev Hack: Use a single mesh + vertex colors to drive multiple materials in one shader (dirt, snow, damage) 🎨 No extra textures, just paint channels in Blender/Unity and blend in Shader Graph. Huge draw call + memory win 💾 #gamedev #unitytips #techart #indiedev
January 25, 2026 at 10:55 AM
Glitch, bloom, film grain
36 drop-in Post FX for instant AAA juice 🍹🎬

😎👇
https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/shader-pack-super-post-process-fx-183616?utm_source=twitter&utm_medium=social&utm_campaign=zerinlabs

#16bits #psx #indiegame
January 25, 2026 at 7:06 AM
💡 Tip of the Day: Need fake global illumination in Unity URP fast? Duplicate key lights as low-intensity, large-radius point lights, tint them by nearby surface color, and mark them Not Important. Cheap bounce-light feel without lightmaps 🔦 #gamedev #unitytips #indiedev
January 24, 2026 at 10:55 AM
✨ It’s #screenshotsaturday! ✨

Indies, drop what you’re cooking 👇
Share a screenshot, gif, or clip of your game so we can all hype it up 🎮🔥

#indiedev #gamedev #pixelart #lowpoly #retro #ue5 #unity3d #gamedevlog
January 24, 2026 at 10:02 AM
Abracadabra particle boom!💣✨

Turn sprites into swirling spells - code-free

Link:
https://assetstore.unity.com/packages/vfx/shaders/shader-pack-super-magic-shader-vfx-148635?utm_source=twitter&utm_medium=social&utm_campaign=zerinlabs

#FollowFriday #indiedev
January 24, 2026 at 7:06 AM
⚙️ Game Dev Hack: Fake GI in Unity by placing a few low-intensity point lights with *no shadows* and large range. Bake them or keep them real-time for cheap “bounce” light instead of expensive real GI. Soft, pretty, fast ✨ #gamedev #unitytips #indiedev
January 23, 2026 at 10:55 AM
⚙️ Game Dev Hack: Need fake global illumination in Unity URP? Bake lightmaps, then add a low‑intensity, colored fog + Screen Space Ambient Occlusion. Cheap bounce-light feel, no heavy GI needed 🔥 #gamedev #unitytips #indiedev #techart
January 22, 2026 at 10:55 AM
Splishy-splashy goodness 💧🌊

Cartoon Water shader brings foam + reflections on mobile

😀👇
https://assetstore.unity.com/packages/vfx/shaders/shader-pack-cartoon-water-178978?utm_source=twitter&utm_medium=social&utm_campaign=zerinlabs

#unitydeveloper #8bits #retro
January 22, 2026 at 7:06 AM
💡 Tip of the Day: Fake soft shadows for top-down sprites by using a stretched, blurred quad under the character with a simple unlit, transparent shader. Cheaper than Unity shadows & looks great for mobile. 🕹️ #gamedev #indiedev #unity3d #techart
January 21, 2026 at 10:55 AM
⚙️ Game Dev Hack: Fake bounce light in Unity by placing low-intensity, colored point lights where light would naturally reflect (floors/walls). Cheaper than GI, perfect for mobile/low-end scenes 🌈 #gamedev #unity3d #techart #indiedev
January 20, 2026 at 10:55 AM
Need instant clay/metal looks? 🍶✨

Drop our Matcap shader - no UV drama, all style

More info here:
https://assetstore.unity.com/packages/vfx/shaders/shader-pack-amazing-matcaps-151533?utm_source=twitter&utm_medium=social&utm_campaign=zerinlabs

#3d #indiegamer #gamedev
January 20, 2026 at 7:06 AM
⚙️ Game Dev Hack: Need fake GI in Unity URP? Bake lightmaps, then add a low‑intensity Screen Space Ambient Occlusion + a warm Ambient Color. Cheap bounce‑light feel, no heavy probes or RT. Great for mobile/low-end builds 🌈 #gamedev #unitytips #indiedev #techart
January 19, 2026 at 10:55 AM
⚙️ Game Dev Hack: Fake “soft shadows” in 2D by duplicating your sprite, tinting it black, adding blur in shader, and offsetting it down-right. Super cheap, no lights needed, works great for platformers. 🎨 #gamedev #unitytips #indiedev #2dart
January 18, 2026 at 10:55 AM
🎮 It’s #screenshotsaturday! Drop a screenshot, GIF, or clip of what you’re building 👇

Show us your worlds, bugs, bosses, cozy vibes—anything!

#indiedev #gamedev #pixelart #lowpoly #retro #madewithunity #madewithgodot #indiegame
January 17, 2026 at 11:08 AM
💡 Tip of the Day: Use a simple gradient texture to fake fog instead of full-screen fog in Unity. Sample it in a shader using world Y or depth, and you get stylized “atmosphere” for almost free on mobile. 🌫️🎮 #gamedev #unity3d #indiedev #techart
January 17, 2026 at 10:55 AM
✨ It’s #screenshotsaturday! ✨

Drop a screenshot, gif or clip of what you’re building 👇
All engines, all vibes — WIPs totally welcome 🎮

Let’s boost each other: like + reply + repost 💬

#indiedev #gamedev #pixelart #lowpoly #retro #unity #UE5
January 17, 2026 at 8:39 AM
Tavern gossip or spooky attic? 🏠🕯️
Fill every room with PS1 charm in seconds

Link here!
https://assetstore.unity.com/packages/3d/environments/fantasy/retro-dungeons-modular-house-interiors-170705?utm_source=twitter&utm_medium=social&utm_campaign=zerinlabs

#retrogaming #unity3d #16bit
January 17, 2026 at 7:06 AM
⚙️ Game Dev Hack: Fake dynamic lights in 2D by baking light + shadow into sprites, then multiply a low-res “light mask” texture in a fullscreen shader. Looks dynamic, costs almost nothing on mobile 🔦 #gamedev #unitytips #indiedev #techart
January 16, 2026 at 10:55 AM
💡 Tip of the Day: Fake GI in Unity URP fast: use a top-down Gradient Fog (via global shader property) + Light Probes. Warm colors near ground, cooler at height = soft bounce light feel without heavy baking. Great for mobile/low spec 🧪 #gamedev #unitytips #indiedev
January 15, 2026 at 10:55 AM
Low-poly wilderness calls! 🌲⛰️

Drag-and-drop forests, cliffs & ruins
classic vibes, modern workflow

👇
https://assetstore.unity.com/packages/3d/environments/retro-dungeons-modular-outdoor-super-bundle-195105?utm_source=twitter&utm_medium=social&utm_campaign=zerinlabs

#3dart #rpg #indie
January 15, 2026 at 7:06 AM
⚙️ Game Dev Hack: Fake volumetric fog in Unity URP by stacking 2–3 large quads with soft noise textures + additive blending. Scroll UVs slowly + tint per-layer for depth—almost no cost vs true volumetrics. 🌫️ #gamedev #unitytips #indiedev #techart
January 14, 2026 at 10:55 AM
⚙️ Game Dev Hack: Fake “volumetric” lights in Unity by stacking 2–3 cone meshes with soft alpha + gradient textures instead of real volumetrics. Cheaper, mobile-friendly, and great for god rays in dungeons 🔦 #gamedev #unitytips #indiedev #techart
January 13, 2026 at 10:55 AM