I'm writing a series of tutorials on infinite canvas: https://infinitecanvas.cc/.
I hope to implement the following features:
- Use a hardware abstraction layer supporting WebGL1/2 and WebGPU.
- Use SDF rendering for circles, ellipses, rectangles, text, etc.
- Use rough.js...
I hope to implement the following features:
- Use a hardware abstraction layer supporting WebGL1/2 and WebGPU.
- Use SDF rendering for circles, ellipses, rectangles, text, etc.
- Use rough.js...