WhatATravesty
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whatatravesty.bsky.social
WhatATravesty
@whatatravesty.bsky.social
Occasional Twitch streamer, frequent fan of games, films, music, and books. Currently unlearning more than a decade of D&D 3e and derivates experience. Designing an FRP game.

Akuma main

I'm a caniac, and it's bo time.

Twitch.tv/whatatravesty
I plan on a stream later tonight, using a leverless controller for the first time. I think it is time I make the jump.
March 14, 2025 at 7:50 PM
I plan on a stream later tonight, using a leverless controller for the first time. I think it is time I make the jump.
March 14, 2025 at 6:04 PM
I don't necessarily enjoy the idea of player skill in TTRPGs. A less social player should be able to play a charismatic charmer. A non-tactically minded player should be able to play a grizzled general.

Players should be able to be someone they're not.
March 3, 2025 at 3:01 PM
Congratulations to Warner Brothers for their continued ineptitude and spite towards creatives
February 25, 2025 at 11:17 PM
Calling sleight of hand "legerdemain" in my game because pronouncing it in French is fun
February 24, 2025 at 12:15 AM
Re: SF6 throw loops

No, they're not fun and yes, they should be removed (throw invul wakeup frames)

I see people acting like SF6 is in a downward spiral because Mai has them. SFV got better over the years, I don't see why SF6 can't.

That said, Capcom is frustratingly committed to throw loops
February 23, 2025 at 2:31 PM
I wish the Street Fighter / SNK crossover we got was Elena, Makoto, and Ibuki as a team in King of Fighters
February 22, 2025 at 7:06 PM
False alarm, praise be
February 21, 2025 at 7:57 PM
I was gonna post Street Fighter Alpha 2 saying "bad port, good vibes" but I think my PS1's laser is on the fritz
February 21, 2025 at 7:54 PM
I need the magic potion that makes me not care about my SF6 rank so I can focus on improving
February 20, 2025 at 8:01 PM
Random GM tip. Limit betrayals and double crosses as much as possible. Your players will be conditioned to not trust anyone or anything, across systems and across campaigns.

Players will become unwilling to engage out of paranoia.
February 19, 2025 at 6:48 PM
I wish there was a Final Fight made for CPS-3 hardware
February 17, 2025 at 5:55 PM
Jumping off of this, I want to talk about my combat system. Difficulty, as a mechanic in my game, is a negative modifier.

Attacks are an Open-Ended roll, with the Target's Evasion and Armor as the Difficulty. The result is how much damage you do, up to your weapon's maximum damage.
What I like about roll under systems is that you immediately know if you succeed or fail, then the GM tells you the results of your success or failure.

Precisely what I dislike about DC systems is that the GM is the mediator of all success/failure.

🧵
February 15, 2025 at 5:26 PM
My only problem with Avowed atm is that treasure chests don't open up all the way
February 15, 2025 at 2:29 PM
So Avowed is safe, yet well put together? Splendid, I can't wait to get off work and play it all weekend
February 14, 2025 at 12:09 PM
Reposted by WhatATravesty
if we could find a way to bring jeff wayne's war of the worlds more into the cultural zeitgeist again, I'd be highly in support
February 10, 2025 at 4:02 PM
Reposted by WhatATravesty
“Oh, did a sportsball happen?” I whisper smugly from my vantage point on a distant cliff, the sounds of celebration in the village far below just barely audible over the lonely wind whipping my tattered cloak
February 10, 2025 at 4:10 AM
Reposted by WhatATravesty
ruins of an ancient gamer metropolis
February 9, 2025 at 10:37 PM
I never got into Harry Potter because I thought wands were lame (still do)
February 9, 2025 at 9:23 PM
A fantasy setting can have multiple magic systems
February 8, 2025 at 11:23 PM
To me, TTRPG balance means my PCs all feel equally relevant and meaningful
February 7, 2025 at 1:42 PM
The reason I don't buy more TTRPG PDFs (or ebooks in general) is because then nearly every waking moment of mine is spent looking at a screen.
February 6, 2025 at 6:47 PM
Martials in D&D are boring because sword fights in D&D are boring
February 6, 2025 at 12:11 PM
I couldn't agree more, Knave. As a GM, if I describe something, it is real.
February 3, 2025 at 5:14 PM
Even though I'll never play a 3.X derivative TTRPG again, I do like to look through feats and prestige classes. It gets my imagination flowing, thinking about what kind of character would take each option.

That's partly why I stuck with them for so long despite knowing I like other systems more.
January 28, 2025 at 4:23 PM