https://www.nytimes.com/2025/02/04/arts/the-sims-25th-anniversary-will-wright.html
This does, of course, not only apply to game design. #UX #design #psychology #games #thesims
https://www.nytimes.com/2025/02/04/arts/the-sims-25th-anniversary-will-wright.html
This does, of course, not only apply to game design. #UX #design #psychology #games #thesims
"Competitor Halo Effect": Thinking that everything a competitor does is worth copy-pasting into your product, because they have a popular feature.
https://www.goodreads.com/quotes/96418-human-beings-who-are-almost-unique-in-having-the-ability
https://www.goodreads.com/quotes/96418-human-beings-who-are-almost-unique-in-having-the-ability
https://jonathanbecher.com/2014/06/30/douglas-adams-technology-rules/
#UX #usability
https://jonathanbecher.com/2014/06/30/douglas-adams-technology-rules/
#UX #usability