Oleg Dolya
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watabou.bsky.social
Oleg Dolya
@watabou.bsky.social
Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon.
https://www.patreon.com/c/watawatabou
🔑Dwellings 1.4.0: JSON export and improved stairs
www.patreon.com/posts/143565...
November 14, 2025 at 4:22 PM
🔑Dwellings 1.3.8: improved lighting and marked entrances
www.patreon.com/posts/143036...
November 7, 2025 at 8:23 PM
Nobody asked for it, but Tiny Pubs now come with trees and trees come with foliage.
October 27, 2025 at 4:47 PM
Autumn pubs
October 26, 2025 at 10:37 AM
⛲️Urban Places 1.2.0: place names and new buildings
www.patreon.com/posts/141879...
October 23, 2025 at 3:38 PM
Reposted by Oleg Dolya
Bastions & Guildhalls is LIVE on Kickstarter!

Early Bird rewards available for the first 24 hours!

www.kickstarter.com/projects/cze...
Bastions & Guildhalls: A Modular Map Maker
Design buildings your party will love, loot, or accidentally burn down—with gorgeous hand-drawn map tiles by Czepeku!
www.kickstarter.com
October 21, 2025 at 2:03 PM
Now with city lights🏙️
October 21, 2025 at 4:30 PM
WIP: new buildings in ⛲️Urban Places
www.patreon.com/posts/141198...
October 15, 2025 at 11:14 AM
Thinking about replacing the houses in ⛲️Urban Places (2nd image) with something denser and slightly less rigid (1st image).
October 8, 2025 at 1:36 PM
⛲️Urban Places 1.1.1: ramparts and other changes
www.patreon.com/posts/139540...
September 23, 2025 at 4:19 PM
Eventually this will turn into city fortifications but they will rather be long walls stretching across the entire place (vs nonsensical fort-like structures).
September 16, 2025 at 4:30 PM
Another weird looking river:
September 11, 2025 at 1:32 PM
Urban Places 1.1.0: numerous changes
www.patreon.com/posts/138099...
September 4, 2025 at 4:14 PM
River generation went wrong...
September 2, 2025 at 3:56 PM
Just a couple of streets.
September 1, 2025 at 11:09 PM
August 29, 2025 at 2:35 PM
August 8, 2025 at 3:41 PM
The same stuff generated differently.
August 1, 2025 at 4:38 PM
☠️Perilous Shores 1.7.1: improved JSON export
www.patreon.com/posts/134256...
July 16, 2025 at 7:17 PM
🪸Kazu Depths
June 23, 2025 at 1:52 PM
☠️Perilous Shores 1.7.0: JSON export
www.patreon.com/posts/perilo...
June 5, 2025 at 7:23 PM
May 29, 2025 at 6:28 PM
🗝️1PDG and ⛏️Caves/Glades have been updated
www.patreon.com/posts/126865...
April 17, 2025 at 3:46 PM
April 10, 2025 at 11:57 AM
Reposted by Oleg Dolya
Might make some tweaks later once I start on the UI elements, and the suit locations will be randomized during the game, but we now have a level map for this project.

Shoutout to @watabou.bsky.social and their awesome generators.

#gamedev #indiegames #indiegamedev
April 8, 2025 at 7:34 AM