Helping build adaptive Compose everywhere!
We heard you that debugging shared elements is tricky. In 1.11.0-alpha03, a new composable LookaheadAnimationVisualDebugging was added.
Wrap your SharedTransitionLayout to add visual cues to track down those hard to debug issues. ๐โคต๏ธ
We heard you that debugging shared elements is tricky. In 1.11.0-alpha03, a new composable LookaheadAnimationVisualDebugging was added.
Wrap your SharedTransitionLayout to add visual cues to track down those hard to debug issues. ๐โคต๏ธ
alex.vanyo.dev/composelife
Two more complex scene ideas I've been playing around with: A SceneStrategy wrapping another SceneStrategy, and derived entry lists.
alex.vanyo.dev/composelife
Two more complex scene ideas I've been playing around with: A SceneStrategy wrapping another SceneStrategy, and derived entry lists.
Alex Vanyo & Don Turner break down whatโs new, whatโs better, and what not to do.
Watch the VOD โ youtu.be/I9Ws2Lxv0dw
Alex Vanyo & Don Turner break down whatโs new, whatโs better, and what not to do.
Watch the VOD โ youtu.be/I9Ws2Lxv0dw
Be sure to tune in to @codewiththeitalians.it at cwti.link/twitch now to see @donaldturner.bsky.social and myself experiment with Navigation 3!
Be sure to tune in to @codewiththeitalians.it at cwti.link/twitch now to see @donaldturner.bsky.social and myself experiment with Navigation 3!
Got questions? Post them using #AskAndroid and we'll answer them live at 9am PST on Friday here: www.youtube.com/live/JsugLEM....
Got questions? Post them using #AskAndroid and we'll answer them live at 9am PST on Friday here: www.youtube.com/live/JsugLEM....
I think there's a lot of possibilities around navigational systems that will go from "nigh impossible" to "very doable" with Navigation 3.
I think there's a lot of possibilities around navigational systems that will go from "nigh impossible" to "very doable" with Navigation 3.
github.com/android/nowi...
Using scenes, the ListDetailSceneStrategy can choose to render panes side-by-side only if they have the right metadata, and if the window is big enough.
github.com/android/nowi...
Using scenes, the ListDetailSceneStrategy can choose to render panes side-by-side only if they have the right metadata, and if the window is big enough.
github.com/android/nowi...
Similarly, the topic entry provides extra metadata that denotes that it is semantically a "detail":
github.com/android/nowi...
github.com/android/nowi...
Similarly, the topic entry provides extra metadata that denotes that it is semantically a "detail":
github.com/android/nowi...
Pointing out key parts of the new setup:
Pointing out key parts of the new setup:
I'd bet styluses would be most likely to have that information available.
I'd bet styluses would be most likely to have that information available.
It's still a bit awkward to test Activity recreation, but the workaround is a lot easier now:
issuetracker.google.com/271226817#co...
It's still a bit awkward to test Activity recreation, but the workaround is a lot easier now:
issuetracker.google.com/271226817#co...
Asking for someone who did something silly: github.com/alexvanyo/co...
Asking for someone who did something silly: github.com/alexvanyo/co...
Hopefully this helps explain what android:configChanges is responsible for in #AndroidDev and why it's important to know what promises you make when setting it.
www.youtube.com/watch?v=K5-9...
Hopefully this helps explain what android:configChanges is responsible for in #AndroidDev and why it's important to know what promises you make when setting it.
www.youtube.com/watch?v=K5-9...
www.youtube.com/watch?v=PUxt...
www.youtube.com/watch?v=PUxt...