Works: The Midnight Station, Diggin' It, Chopter Copter, Bananner Nababber (music), The Unlife of Gorlak (music), Look Outside (supporting artist), Nanokin, Malison: The Cursed City (music)
Steam controller 2 might be one of the ugliest things ever, but it looks like it could be one of the most comfortable things to hold and that does more for me than it should...
Steam controller 2 might be one of the ugliest things ever, but it looks like it could be one of the most comfortable things to hold and that does more for me than it should...
"I'd like to see this.
I'd like to see that.
I'd like to see that over there."
"I'd like to see this.
I'd like to see that.
I'd like to see that over there."
Everyone poured their heart and soul into this update, it was a blast to work on!
Now... get to findin' those new secrets!
ALSO it's 30% off on Steam.
🚪 multiple new endings
💀 new cursed challenge mode
🏢 new interactions and quests
🧌 new horrible monsters and secrets
Everyone poured their heart and soul into this update, it was a blast to work on!
Now... get to findin' those new secrets!
Working heavily on other projects with Loremasters, Factories and Blenders and it rules lol
Working heavily on other projects with Loremasters, Factories and Blenders and it rules lol
(I'm indifferent to it, but prefer more deliberate controlling games to not have it honestly, just imagine GNG with coyote time...)
(I'm indifferent to it, but prefer more deliberate controlling games to not have it honestly, just imagine GNG with coyote time...)
#fanart #mockup #startropics
#fanart #mockup #startropics
You don't have to finish it in three ten hour long sittings, I think a lot of discourse comes from being in a mad dash, some kind of rush to be "one of the first"
why?
You don't have to finish it in three ten hour long sittings, I think a lot of discourse comes from being in a mad dash, some kind of rush to be "one of the first"
why?
I think failing-forward as a mechanic is something that fascinates me. Mostly because there's so much potential to move forward, but VERY few devs make the cost of doing so also interesting.
I think failing-forward as a mechanic is something that fascinates me. Mostly because there's so much potential to move forward, but VERY few devs make the cost of doing so also interesting.
It's not unreasonable for a game to ask a player to do something within it's rules, but you gotta be open to the engagement
It's not unreasonable for a game to ask a player to do something within it's rules, but you gotta be open to the engagement
If you needed more reasons why ZA/UM is a shell of it's former self, I'm pretty sure a jacket housing a hand without a wrist and a *squints* coin-slot on a bird??? Are definitely not human drawn
If you needed more reasons why ZA/UM is a shell of it's former self, I'm pretty sure a jacket housing a hand without a wrist and a *squints* coin-slot on a bird??? Are definitely not human drawn
We may never know...
We may never know...
bogleech.com/halloween/ha...
bogleech.com/halloween/ha...
It feels like we have to be told to keep playing rather than engaging with something for the love of it, this isn't exactly a new argument but...
It feels like we have to be told to keep playing rather than engaging with something for the love of it, this isn't exactly a new argument but...
Cho Aniki Collection via eShop For Those Wondering What This is. ow.ly/nleq50Wx5kQ
Cho Aniki Collection via eShop For Those Wondering What This is. ow.ly/nleq50Wx5kQ