Tytaneum
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tytaneum.bsky.social
Tytaneum
@tytaneum.bsky.social
game dev and fighting game player

Currently working on #ProjectFiGHtem

https://tytaneum.itch.io/project-fightem
Pinned
been working on a fighting game for the past few months :D

#ProjectFiGHtem #gamedev #indiedev #godot
fighter's wraps + skeleton scroll reverse corner combo
#ProjectFiGHtem #indiegamedev #godot #fgc
March 22, 2025 at 3:37 AM
March 2, 2025 at 3:03 AM
February 23, 2025 at 10:50 PM
sentry can punch warp ball now
#ProjectFiGHtem #indiegamedev #godot
January 30, 2025 at 11:00 PM
new skeleton scroll move wip
#ProjectFiGHtem #indiegamedev #godot
January 22, 2025 at 11:23 PM
new beam blade move wip
#ProjectFiGHtem #indiegamedev #godot
January 20, 2025 at 11:57 PM
shine square + beam blade combo
#ProjectFiGHtem #indiegamedev #godot #fgc
January 20, 2025 at 2:58 AM
slightly updated Midnight Beach (sand looks better now)
#ProjectFiGHtem #pixelart #indiegamedev #godot
January 18, 2025 at 12:25 AM
Reposted by Tytaneum
Quick #GodotEngine tutorial 🤖

Did you know that there are more ways to export properties in GDScript than just the base `@export var`?

See image for several examples!

👀 more here 👇
docs.godotengine.org/en/stable/tu...

♡s & ⟳s much appreciated 😅💙

#Godot #GameDev #IndieDev #SoloDev #Tutorial
January 17, 2025 at 5:41 PM
😨
January 17, 2025 at 1:28 AM
patch 1.5.1 dropping soon. finally figured out extra hurtboxes so certain moves are no longer insanely disjointed

(also buffering moves in frame by frame works now it doesn't feel terrible anymore)
#ProjectFiGHtem #indiegamedev #godot
January 17, 2025 at 12:37 AM
January 12, 2025 at 7:53 PM
shine square + warp ball combo

i think this kit might have the highest skill ceiling in the game. both items have a ton of weird tech and synergize extremely well with each other

#ProjectFiGHtem #indiegamedev #godot #fgc #pixelart
January 12, 2025 at 1:58 AM
do y'all want snapshots when I add stuff like this or should I just wait and exclusively release full patches?

#ProjectFiGHtem #indiegamedev #godot
you can drop through platforms now
#ProjectFiGHtem #indiegamedev #godot
January 11, 2025 at 2:52 PM
you can drop through platforms now
#ProjectFiGHtem #indiegamedev #godot
January 10, 2025 at 10:00 PM
warp ball + beam blade combo
#ProjectFiGHtem #indiegamedev #godot
January 8, 2025 at 11:02 PM
I think the next patch will be heavily focused on adding new moves. I got a lot of ideas I've been sitting on for a while
January 7, 2025 at 2:46 PM
Reposted by Tytaneum
🕹Niche Fighter Monday 🕹

Let's chat about ComboBreaker and speculate about fighting game trends for 2025.

I will also be playing the Project fIGHTem Alpha( @tytaneum.bsky.social ) and Counter Curse Caster Cecilia ( @monochromesoft.bsky.social )

See yall in chat at 2pm ET!
January 6, 2025 at 5:35 PM
finally finished the move list!

I also released a build of #ProjectFiGHtem on itch:
tytaneum.itch.io/project-figh...

#indiegamedev #pixelart #fgc #godot
January 5, 2025 at 3:45 PM
happy new year!
January 1, 2025 at 5:30 AM
gonna rework the item select ui some time in the future
#ProjectFiGHtem #indiegamdev #pixelart
December 31, 2024 at 5:43 PM
NEW STAGE!!: Ring of Fire

spent a long time drawing this. happy with how it came out

#ProjectFiGHtem #indiegamedev #godot #fgc #pixelart
December 31, 2024 at 2:25 AM
i love powerscaling
December 30, 2024 at 8:28 PM