Breakout got a bunch of new features + UI polish, including a tiny Game Boy “power light” because I’m that guy. Tetris is a callback to my intro CSE final project. WIP, more soon.
Breakout got a bunch of new features + UI polish, including a tiny Game Boy “power light” because I’m that guy. Tetris is a callback to my intro CSE final project. WIP, more soon.
I turned it into a quick guide. Copy/paste commands, beginner-friendly, and everything includes a revert.
medium.com/@tylercoderr...
I turned it into a quick guide. Copy/paste commands, beginner-friendly, and everything includes a revert.
medium.com/@tylercoderr...
youtu.be/Vy9U5ULr250?...
youtu.be/Vy9U5ULr250?...
But we can’t decide on the order: inside out or outside in?
What feels more natural to you, A or B?
(it needs to be the same across borders and outlines or different box-sizing values)
Real examples, when to use a mask vs plain validation, and the a11y gotchas people keep shipping. HTML-first patterns, JS optional.
medium.com/@tylercoderr...
#UX #A11y #DesignSystems
Real examples, when to use a mask vs plain validation, and the a11y gotchas people keep shipping. HTML-first patterns, JS optional.
medium.com/@tylercoderr...
#UX #A11y #DesignSystems
I highly recommend it, and now it's even free, so go check it out...
accessibilityforeveryone.site
The book was first published by A Book Apart in 2017 but it holds up! It covers web accessibility for designers, developers, content folks, and really everyone who works in tech.
I highly recommend it, and now it's even free, so go check it out...
If your design system struggles with accessibility or hand-offs, the problem often starts in the markup.
medium.com/p/semantic-h...
#Accessibility #DesignSystems #HTML #WebDevelopment #UXDesign
If your design system struggles with accessibility or hand-offs, the problem often starts in the markup.
medium.com/p/semantic-h...
#Accessibility #DesignSystems #HTML #WebDevelopment #UXDesign
A practical way to sanity-check foundations, components, accessibility, and docs.
Feedback is always welcome to make it as useful to others as possible.
tylercoderre.com/projects/des...
#DesignSystems #UX #Accessibility
A practical way to sanity-check foundations, components, accessibility, and docs.
Feedback is always welcome to make it as useful to others as possible.
tylercoderre.com/projects/des...
#DesignSystems #UX #Accessibility
It covers the common shortcuts most people half-remember, less obvious ones that save time once they’re muscle memory. I had a fun giving each shortcut animated keys that react on hover.
tylercoderre.com/writing/macO...
It covers the common shortcuts most people half-remember, less obvious ones that save time once they’re muscle memory. I had a fun giving each shortcut animated keys that react on hover.
tylercoderre.com/writing/macO...
It plays decent on desktops and laptops, and controls work on mobile but I still need to work on mobile sizing.
Feature suggestions also encouraged.
It plays decent on desktops and laptops, and controls work on mobile but I still need to work on mobile sizing.
Feature suggestions also encouraged.
Even a mini breakout game I soon plan to make touch-friendly.
Even a mini breakout game I soon plan to make touch-friendly.
Hopefully over time some will find some use out of shared work on us design, accessibility, and other musings.
Read my first article here: tylercoderre.medium.com/still-figuri...
Hopefully over time some will find some use out of shared work on us design, accessibility, and other musings.
Read my first article here: tylercoderre.medium.com/still-figuri...