Twash
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twash.bsky.social
Twash
@twash.bsky.social
Hand model/Gamedev
Made eclipsium

❤️🐉 @redriolite.bsky.social
Pinned
Texel space dithered lights shader i cooked up
This would solve the forced low res issue with dithered games while keeping the beautiful dithered look
Could go for a steak
February 5, 2026 at 7:46 AM
Reposted by Twash
i'm putting together my list of favorite game music of 2025 and i won't spoil anything but like

not enough people are talking about the eclipsium soundtrack how is this not what people are going ape shitt over

anyway stay tuned for my upcoming NTS show
December 10, 2025 at 11:31 PM
November 25, 2025 at 12:13 AM
Evil wizard and his evil fucking minions
November 3, 2025 at 5:26 AM
WooW ayiya saas eyy
WooW ayiya saas eyy!!
October 15, 2025 at 9:37 AM
October 13, 2025 at 11:04 AM
September 10, 2025 at 7:30 AM
Dinner 😋
September 8, 2025 at 4:15 PM
September 8, 2025 at 6:33 AM
May 1, 2025 at 1:41 PM
April 13, 2025 at 1:05 AM
April 10, 2025 at 8:49 PM
January 12, 2025 at 5:35 PM
Texel space dithered lights shader i cooked up
This would solve the forced low res issue with dithered games while keeping the beautiful dithered look
January 3, 2025 at 6:02 PM
Still have to tweak a bunch of stuff but it's now possible to go from a video to a fully functional viewmodel that works in-game!
The script automatically separates the animations, removes the background, dithers, configures all settings for each animation and with one click it's usable in-game :D
November 22, 2024 at 5:26 PM
I'm really happy
The new eclipsium viewmodel system is really coming along
Soon I'll only need to edit the raw video, export it and drag it onto a script and I'll have a complete viewmodel
November 19, 2024 at 6:56 PM
Wish compression here wasn't so hard on my game
Visualized how the wind moves in this scene and I really dig how it looks. Might do more of these if anyone finds them interesting :)
#gamedev #indiegame #horror
November 15, 2024 at 2:52 PM
Made an Autostereogram
October 26, 2024 at 8:55 PM