Tim
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tim.hochberg.io
Tim
@tim.hochberg.io
TFW an author has done just enough research to get things spectacularly wrong.
April 12, 2025 at 3:38 PM
Either yesterday or this morning. Who can remember that far back these days?
April 8, 2025 at 1:31 AM
One of these is a real textbook and the other is a gag gift that came hollowed out with a flask of whisky in it.
February 4, 2025 at 4:53 PM
I have such a hard time getting rid of old textbooks. They cost me a fortune. An who knows when you'll need to look up something on the empirical stability rules for atomic nuclei, reflectometer theory or stellerator equilibria :-/
February 4, 2025 at 4:45 PM
Thanks for this, it's really great!

One apparent typo: the "key findings" in section 9.2 appear to have gone missing.
February 3, 2025 at 7:38 PM
It feels like 2000 was a dividing line. Maybe a lot of people were disappointed about the lack of hoverboards and flying cars and started looking back?
February 2, 2025 at 6:01 PM
As someone who came of age in the 80s, I don't recall much nostalgia for the 70s (bellbottoms, disco!) or the 60s (war, weird!)
February 1, 2025 at 5:36 PM
Same data again, but in a new Elastic projection I've been experimenting with that avoids disintegrating Australia.
January 8, 2025 at 5:38 PM
Fans of koalas, poisonous snakes, the Divynils or other Antipodean stereotypes will be pleased to hear I'm working on a projection that is similar, but doesn't disintegrate Australia.
January 7, 2025 at 8:11 PM
@paulwoods.io I put together some code at github.com/GlobalFishin... that should be fairly self contained.
GitHub - GlobalFishingWatch/spilhaus
Contribute to GlobalFishingWatch/spilhaus development by creating an account on GitHub.
github.com
January 7, 2025 at 3:57 PM
You always have to sacrifice something when you make a world map. In this case, it's Australia.
January 3, 2025 at 8:45 PM
It got ripped in half and smeared along the edge. You can see that better in this map where they show the land: kunimune.blog/wp-content/u...
kunimune.blog
January 3, 2025 at 8:44 PM
It turns out that the Spilhaus projection exaggerates the size of the Chinese coastline quite a bit. There is a similar projectioin, called Elastic-2, which is better in this regard. See: bsky.app/profile/tim....
Same data, but now plotted in the Elastic-2 projection described at kunimune.blog/2023/12/29/i.... This reportedly has less area inflation around the East China Sea, and we do see that the vessel traffic in Asia appears less dramatic.
January 3, 2025 at 7:52 PM
Same data, but now plotted in the Elastic-2 projection described at kunimune.blog/2023/12/29/i.... This reportedly has less area inflation around the East China Sea, and we do see that the vessel traffic in Asia appears less dramatic.
January 3, 2025 at 5:41 PM
I need to do a little clean up on the repo I'm using before I open it up–I'll try to do that in the next few days–but in the meantime, I used the projection code from github.com/rtlemos/spil... to do most of the work. My main contribution was convincing Matplotlib to do backgrounds in a way I liked.
January 3, 2025 at 2:06 PM
@paulwoods.io @davidkroodsma.bsky.social I played around with this over break and managed to map vessel presence in the Spilhaus projection. It really shows how little vessel traffic the southern oceans have.

It's also a good candidate for a black light poster with this color scheme.
January 2, 2025 at 9:18 PM
I just completed all 25 days of Advent of Code 2024! #AdventOfCode adventofcode.com

Ugh! Day 24 was kind of brutal, but finally saw the trick of it.
Advent of Code 2024
adventofcode.com
December 25, 2024 at 5:35 PM
I've completed "LAN Party" - Day 23 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/23

I was handicapped by a complete failure to follow instructions, but eventually–after taking a break to shovel a few tons of gravel–saw the light.
Day 23 - Advent of Code 2024
adventofcode.com
December 23, 2024 at 8:51 PM
I've completed "Race Condition" - Day 20 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/20

This one was fun and had a closer to uniform difficulty between the parts. My solution was more general than it needed to be, but still ended up running decently fast.
Day 20 - Advent of Code 2024
adventofcode.com
December 20, 2024 at 11:23 PM
I've completed "Warehouse Woes" - Day 15 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/15

Today was nice and straightforward, softening us up for some gruesome puzzle tomorrow I imagine.
Day 15 - Advent of Code 2024
adventofcode.com
December 15, 2024 at 4:18 PM
I just got $10 in the Equifax settlement⁉️ As paltry as that sum is, I suspect that this may be the high point of data breach settlements and it's all downhill from here.
December 15, 2024 at 2:54 AM
Are you good at cursing? The borrow checker requires a constant stream of profanity to make it work.
December 14, 2024 at 11:50 PM
I've completed "Restroom Redoubt" - Day 14 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/14

🥶 That involved more ad hoc fiddling that I prefer, but hey, it's done.
Day 14 - Advent of Code 2024
adventofcode.com
December 14, 2024 at 4:42 PM
I've completed "Claw Contraption" - Day 13 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/13

Ugh! This was the first day where I really wandered off on the wrong track. I kept thinking about doing it the right way, but was continually seduced by a flashier, but wrong, approach.
Day 13 - Advent of Code 2024
adventofcode.com
December 13, 2024 at 10:40 PM
Blasting "Operation: Mindcrime" while reviewing code: good idea or the worst idea?
December 11, 2024 at 4:06 PM