therichardmarks.bsky.social
@therichardmarks.bsky.social
Reposted
Starting to connect the data to the UI. Items Menu is functional. @godotengine.org @rigdev.bsky.social #DRPG #indiedev #ui #ux #rpgdevelopment
November 11, 2025 at 8:05 PM
@rigdev.bsky.social @lostdev.bsky.social
I've updated the patreon badge to detect development play testing and show the correct info of the playtest. Should help with bug reports too.
September 6, 2025 at 4:12 PM
🤔 So that is probably because the badge is only updated during an actual build and not during editor play testing. Screenshots taken from the editor runtime will have the hard-coded badge text from when I initially added the badge.
I should probably hide the badge in the editor. 🙃
September 6, 2025 at 3:39 PM
Reposted