Aaron Koss - "TOWST: The One Who Sees Things"
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theonewhoponder.bsky.social
Aaron Koss - "TOWST: The One Who Sees Things"
@theonewhoponder.bsky.social
I love games. I love love.

Creating "TOWST", a first-person, story-rich, non-linear, rule-discovery, knowledge-based, puzzle-game, inspired-by the-bests. May contain humor.

Wishlist: s.team/a/3248630
Discord: discord.gg/cWhZwckXU3
I feel weirdly proud when instead of procrastinating by doing something stupid I procrastinate by doing something stupid and fun.
Bonus points for screaming at the recording, hoping the message can go back in time and reach the player.
(At least I don't need to restraint myself in these scenarios)
November 7, 2025 at 2:31 PM
I see things that I want to see.
Announcing the line-up for ThinkyCon 2025! 🎉 Tune in for 3 days of amazing talks from the makers of your favorite puzzly games!
thinkygames.com/even...
October 29, 2025 at 6:34 PM
#screenshotsaturday is just a very quick grab from the editor because I was supposed to finish 0.7 yesterday but I am still missing some core stuff.
October 18, 2025 at 8:42 PM
#gamedev #nextfest GL HF to everyone; suggestions are welcome too;
October 13, 2025 at 5:26 PM
For #screenshotsaturday and #gamedev, I wanted to share how proud I feel when I manage to use static/baked lights to "fake" lumen/rtx light bounces, without the need of any post process either.
Ain't much, but I do what I can.
October 11, 2025 at 8:04 PM
Come solve puzzles in TOWST, we have:
-thermal baths to relax in when you are not solving puzzles
-probably more things
September 28, 2025 at 8:01 PM
I found certain non-puzzle elements to be too flat: red pillows (zabutons) on brown wood.
Activating the colorblind setting will, among other things, change the pillows color to something that works better for everyone.
September 15, 2025 at 1:58 PM
Reposted by Aaron Koss - "TOWST: The One Who Sees Things"
Very excited to announce that ThinkyCon is back for 2025! 🎉

Join us on 5-7 November for lots of wonderful talks about making thinky games - puzzle design, coding, production, and more. Everyone is welcome!

Talk submissions are also now open 👀
ThinkyCon 2025 · Thinky Games
Puzzle design, art, development, production — learn about every aspect of crafting thinky games.
thinkygames.com
September 11, 2025 at 4:27 PM
Cool time-loop game, I enjoyed the demo.
Chronoquartz launches October 2nd on Steam! 🎮 Add it to your wishlist now 😁👉
September 2, 2025 at 11:35 AM
For once, I come prepared for #screenshotsaturday
Sorry for the awful camera work/movement, it was something I recorded in the spun of the moment. (Also the area is still WIP and missing a lot of beautification).
August 30, 2025 at 8:10 AM
For #screenshotsaturday I present an aerial view of a WIP area. It ain't much yet, but it capture of what this area is about.
August 9, 2025 at 8:31 PM
Reposted by Aaron Koss - "TOWST: The One Who Sees Things"
gamedev is just this over and over again
August 3, 2025 at 12:23 AM
Reposted by Aaron Koss - "TOWST: The One Who Sees Things"
The Mysterious Update for Isles of Sea and Sky is OUT NOW!!!

New puzzles, new areas, new layers of mysterious secrets…

Isles of Sea and Sky is 66% off until August 13!!! Now is a great time to pick it up!

store.steampowered.com/app/1233070/...

#gamedev #indiegame #indiedev
July 30, 2025 at 6:53 PM
Reposted by Aaron Koss - "TOWST: The One Who Sees Things"
The upcoming content update for Isles has some really unconventional puzzles...

store.steampowered.com/app/1233070/...

#gamedev #indiegame
July 7, 2025 at 4:57 AM
Not much left for collecting signatures for the initiative. If you are European and love games, read it and consider signing.

Stop%20Destroying%20Videogames eci.ec.europa.eu/045/public/
European Citizens' Initiative
Give your support !
eci.ec.europa.eu
June 25, 2025 at 7:26 AM
Reposted by Aaron Koss - "TOWST: The One Who Sees Things"
I'm making a puzzle game where you manipulate light!

Demo out NOW on Steam! store.steampowered.com/app/3081690/Chromatic_Conundrum

#gamedev #indiedev
June 12, 2025 at 10:41 AM
I know the text/fonts are awful, and a hundred different things, but I really like how the shot/composition turned out for this one. A good f placeholder.

Bonus pic in the first comment.
May 16, 2025 at 8:14 PM
Despite having a steam page for TOWST for a while, only now I switched from GameJolt to Steam for sharing playtest keys. It takes a bit of time and effort, but heavens, once set up, it works so good, and allow a #solodev to get comfy with steamworks stuff early, before the full release.
Ty #Steam <3
May 14, 2025 at 4:51 PM
Announcement on Steamdeck and Linux support.
store.steampowered.com/news/app/324...

🦋 TL;DR:
At the moment I am struggling with just windows, and my attempt at making a linux build have failed.💔
Thanks to proton and ingame settings it will be playable, just not "officially". 🧙
TOWST: The One Who Sees Things - On Steamdeck and Linux compatibility and support - Steam News
Good day everyone, Aaron here. As I prepare to start playtesting using steam (instead of Game Jolt as it has been until now- thank you for your service GJ!), I need to further tackle the checklists fo...
store.steampowered.com
May 9, 2025 at 11:21 AM
0.6.X playtesting is going great, with very few bugs;
making some optional WIP puzzles in the meantime;
I like to give a #TOWST spin to easter eggs to make them fit; if you know the reference you will see it, if you don't, you still get a puzzle that make sense.
(still not used to characters limit)
March 13, 2025 at 7:53 PM
TOWST 0.6.0 Story update is finally here. I implemented half of the things half as well as I should have: more than half of what I'd hoped for.

CLOSED PLAYTEST ONLY
Req:
-PC with windows or linux (or a steamdeck)
-like puzzle games

Interested? Write me here or on discord:
discord.gg/cWhZwckXU3
March 1, 2025 at 11:39 AM
New followers, who dis?
I am Aaron, this is #TOWST #theonewhoseesthings, a work in progress #indie #puzzle curiosity-driven #game with emphasis on story.
These are two latest screenshots that fit in these filters:
-not a spoiler
-not too ugly
-not code
-recent

Wish you all a nice day!
February 12, 2025 at 2:25 PM
#TheOneWhoSeesThings will have a over-world map, interiors, caves and [REDACTED].
Explore at your own pace, it's non-linear. Or don't.
You will be able to finish the game "at any time", unless you feel you are missing something.
#howitstarted #howitsgoing
February 1, 2025 at 8:12 PM
I have signs with name of locations, but hate it. It was also confusing players. I replaced it with a logo for each place. Some are easier, some require a bit more attention.
They look ugly AF for now, but I need to test if they work before making them pretty.
January 26, 2025 at 8:23 PM