#IndieDev #GameDev #IndieGame #3DPlatformer
"TEAM SLAY-BELLS" is a colorful 3D platforming adventure game about holiday themed worlds, and going from planet to planet to find the fabled "Mega-Bell" to save planet Kringlaus!
-🦌
#IndieGame #GameDev
#GameDev
#GameDev
Would you all want me to post character re-design concepts for the other characters? (Including NPCs).
Or do you want to wait to see when the key-art and gameplay gets updated to see how everyone is going to look?
It has a few changes, but I wanted to keep her design relativity similar ^^
I hope you all enjoy this new model!
#Blender3D #GameDev #OC #3DModel #3DArtwork
Would you all want me to post character re-design concepts for the other characters? (Including NPCs).
Or do you want to wait to see when the key-art and gameplay gets updated to see how everyone is going to look?
I've saved a bunch of SAGE games to play! First up is KICK-BELL, a cute arcade-y title. I got stuck on this level, unfortunately. Visually very impressive and solid level design. Aiming is hard because everything's so zoomed out. But overall pretty fun!
I've saved a bunch of SAGE games to play! First up is KICK-BELL, a cute arcade-y title. I got stuck on this level, unfortunately. Visually very impressive and solid level design. Aiming is hard because everything's so zoomed out. But overall pretty fun!
Played with @mr-freaks.itch.io, @jorjoe05.bsky.social, and @defnotreal.com.
www.youtube.com/watch?v=8Ns3...
Played with @mr-freaks.itch.io, @jorjoe05.bsky.social, and @defnotreal.com.
www.youtube.com/watch?v=8Ns3...
They are all now safe to download again! Thank you for your patience
They are all now safe to download again! Thank you for your patience
It has a few changes, but I wanted to keep her design relativity similar ^^
I hope you all enjoy this new model!
#Blender3D #GameDev #OC #3DModel #3DArtwork
It has a few changes, but I wanted to keep her design relativity similar ^^
I hope you all enjoy this new model!
#Blender3D #GameDev #OC #3DModel #3DArtwork
KICK-BELL to do list:
I'm going to make a thread about things I will be working on fixing in KICK-BELL based on feedback!
KICK-BELL to do list:
I'm going to make a thread about things I will be working on fixing in KICK-BELL based on feedback!
-🦌
I'm a little nervous to share it because idk if people are going to like it or not, lol ^^
but it's almost done!
#GameDev #Blender3D
-🦌
I'm currently working on a camera system you can switch to in-game that changes the perspective to be closer to the players!
(this will be able to be switched during game-play with the controller's shoulder buttons ^^ when it is fully implemented!)
I'm currently working on a camera system you can switch to in-game that changes the perspective to be closer to the players!
(this will be able to be switched during game-play with the controller's shoulder buttons ^^ when it is fully implemented!)
A 4 player, 3D-action arcade styled game where you must defeat every enemy to proceed to the next stage!
https://sonicfangameshq.com/forums/showcase/kick-bell-sage-2025-demo.2631/
A 4 player, 3D-action arcade styled game where you must defeat every enemy to proceed to the next stage!
https://sonicfangameshq.com/forums/showcase/kick-bell-sage-2025-demo.2631/
please share your feedback ^^
please share your feedback ^^
I would love to hear what you think!
-🦌
What do you guys think of it?
I didn't want it to be too different, but I was thinking of it as like a natural evolution.
Experimental design - Left
Current design in KICK-BELL and TEAM SLAY-BELLS - Right
I would love to hear what you think!
-🦌
What do you guys think of it?
I didn't want it to be too different, but I was thinking of it as like a natural evolution.
Experimental design - Left
Current design in KICK-BELL and TEAM SLAY-BELLS - Right
What do you guys think of it?
I didn't want it to be too different, but I was thinking of it as like a natural evolution.
Experimental design - Left
Current design in KICK-BELL and TEAM SLAY-BELLS - Right
I hope you all enjoy!
-🦌
I hope you can enjoy the demo as much as I had fun creating it!! ^^
gamejolt.com/games/KickBe...
sonicfangameshq.com/forums/showc...
I hope you all enjoy!
-🦌
youtu.be/VDoxMhZu07w
youtu.be/VDoxMhZu07w
-🦌
-🦌
(honestly, saving levels for last was a good idea, because now that everything is programmed outside of all of the world bosses and certain small gimmicks, I can just MAKE the levels and play them.)
honestly feels surreal to be this far in.
(honestly, saving levels for last was a good idea, because now that everything is programmed outside of all of the world bosses and certain small gimmicks, I can just MAKE the levels and play them.)
honestly feels surreal to be this far in.
When KICK-BELL was still a 2D arcade styled game instead of a 3D arcade styled game, the first world's main theme was completely different in a very early testing build.
I decided to change the first world's theme in the current version because I felt this one was too simple.
When KICK-BELL was still a 2D arcade styled game instead of a 3D arcade styled game, the first world's main theme was completely different in a very early testing build.
I decided to change the first world's theme in the current version because I felt this one was too simple.