Limelight Directive
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teamoglobin.bsky.social
Limelight Directive
@teamoglobin.bsky.social
Game dev clump working on Limelight Directive

Contact: teamoglobin@outlook.com or @guwahavel.bsky.social
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Here's a look at our 3rd playable model: Artillery!

Artillery is all about explosions! Their damage output is devastating... including against yourself.

#indiegame #indiedev #gamedev #godot
Hi everyone!

It's been awhile, but we're still working on this! There were some tough-to-solve design problems with our game, which is why we stopped posting teasers so we could focus on them, but those problems have been solved and progress has gone smoothly!
November 8, 2025 at 6:00 PM
Reposted by Limelight Directive
We're LOOKING FOR A MUSICIAN that can make electronic music with a bit of industrial and rock elements. High energy and good basslines are also important!

If you think your style is a good fit for our game, then contact us with some examples of your work!
June 24, 2025 at 5:08 PM
Some Trinkets have been found to have special "Conditions", giving them additional properties! Some are simple benefits, while others offer some kind of trade-off... maybe a Trinket you wouldn't usually take is more appealing if it's Vintage!

#gamedev #indiedev #indiegame #godot
August 24, 2025 at 4:49 PM
Did you know?

Every game that has ever been made would be better if it had a soccer ball in it.

#indiegame #indiedev #gamedev #godot
August 19, 2025 at 4:56 PM
Trinket: Big Red Button

"Enemies have a chance to explode when killed"

That would explain why it looks the way it does. It could be good, or it could be bad. Make sure to keep your distance!

#indiegame #indiedev #gamedev #godot
August 17, 2025 at 8:04 PM
Some people were glad when the pigeons finally left our city. They had no idea what was coming.

#screenshotsaturday #indiegame #godot
August 10, 2025 at 1:59 AM
New marketing scheme #genius #goodidea
August 8, 2025 at 4:06 AM
When entering checkpoints, you will occasionally come across a Recycler, allowing you to exchange one of your Trinkets for a different one. The types of deals they offer can vary, so always be sure to check them!

#indiegame #indiedev #gamedev #godot
August 3, 2025 at 5:44 PM
One of the many Trinkets that have been recently added: the Laser Pointer.

#indiegame #indiedev #gamedev #godot
July 26, 2025 at 7:28 PM
Another example of an Augment for Scraps: Conductive Plating.

#indiegame #indiedev #gamedev #godot
July 18, 2025 at 12:14 AM
Here's a look at some of the hazards you'll find in the 2nd stage: The Wildlands.

#indiegame #indiedev #gamedev #godot
July 16, 2025 at 5:02 PM
Did you know?
July 12, 2025 at 10:31 PM
Here's a look at our 3rd playable model: Artillery!

Artillery is all about explosions! Their damage output is devastating... including against yourself.

#indiegame #indiedev #gamedev #godot
July 2, 2025 at 11:01 PM
Concept art -> In-game

Not all of my concept art is this sloppy but sometimes it's just about conveying the positioning of things more than anything.
This is also why you should make artist friends.
- @guwahavel.bsky.social

#indiedev #indiegame #gamedev #godot
June 29, 2025 at 7:07 PM
Sorry for the lack of teasers. We've been working on a lot of UI stuff that's boring to look at until its all in motion.

Here's a little peek at what the main menu will look like. Start a run within seconds!

#gamedev #indiedev #indiegame #godot
June 25, 2025 at 11:01 PM
We're LOOKING FOR A MUSICIAN that can make electronic music with a bit of industrial and rock elements. High energy and good basslines are also important!

If you think your style is a good fit for our game, then contact us with some examples of your work!
June 24, 2025 at 5:08 PM
Some machines are incapable of straying away from pre-programmed trajectories.

#indiegame #indiedev #gamedev #godot
June 14, 2025 at 11:00 PM
Ball likes to go fast. (Though doesn't everyone?)

#indiegame #indiegev #gamedev #godot
June 13, 2025 at 11:00 PM
Reposted by Limelight Directive
When I'm *slightly* more free I'll get around to drawin somethin actually good for @teamoglobin.bsky.social 's characters, cuz they're peak
June 12, 2025 at 12:57 AM
June 12, 2025 at 12:19 AM
June 11, 2025 at 11:24 PM
Select your model!

...What do you mean there's only two of them?!

You'll have to come back later for more...

#indiegame #indiedev #gamedev #godot
June 10, 2025 at 11:01 PM
If you make it to the Wildlands, you will have the first chance to enter a Crucible to obtain an Augment, powerful upgrades which each character has their own exclusive selection. The goal is for each one to change the how the game is played!
June 2, 2025 at 11:25 PM
Did You Know?:

The Walking Turret enemy used to be able to summon reinforcements. If exploited by the player, this could allow them to spawn so many of them that it lagged the game.

To fix this, the Walking Turret enemy was scrapped and replaced by the "Strolling Shooter".
June 1, 2025 at 1:18 AM
Trinkets in Limelight Directive are stackable, so here's an example:

Gunpowder is a Trinket which increases the radius of explosions. You may be tempted to use it to make the size of your Blast massive, until you remember it affects EVERY explosion.
May 28, 2025 at 11:00 PM