MLC Studio
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teammlcstudio.bsky.social
MLC Studio
@teammlcstudio.bsky.social
The game art studio that has your back. You bring the game. We’ll bring the damn good art. The kind that wins publishers and players.

https://mlc.studio
What's this?

Just our selection of #horrorgames for your radar🪓

Plenty on sale for #SteamScreamFest!

Terminus: Zombie Survivors: store.steampowered.com/app/1534980/...

Labyrinthine: store.steampowered.com/app/1302240/...

Katanaut: store.steampowered.com/app/3032830/...

🧵👇
October 31, 2025 at 10:38 AM
Reposted by MLC Studio
📣 NEW NORIGIN TRAILER 📣

⛰️ Explore mystical realms
🧗‍♂️ Fight epic bosses
📖 Investigate fragmented memories

a. Join the exclusive mailing list
b. Wishlist on Steam

All wishlist links → ✨https://linktr.ee/norigin✨

#norigin #galaxiesshow #galaxiesshowcase
October 23, 2025 at 8:21 PM
Valko Studios are back with another co-op survival horror - just as chillingly brilliant as their last hit Labyrinthine! This is CRYO 🔍🩸

We loved supporting Valko again on their announcement trailer after collaborating closely on Labyrinthine. Check it out!

store.steampowered.com/app/2564910/...
CRYO on Steam
CRYO is a multiplayer co-op survival horror. You have been deployed by your company to various locations around the Antarctic due to communication issues. What awaits you in these dark, remote…
store.steampowered.com
October 27, 2025 at 10:21 AM
Our Budget Builder tool for game devs just got a fresh update! Over 500 devs have already used/use it to plan their art budgets. Now it’s even smoother.

Calculate your game art budget in minutes (totally free):
app.mlc.studio/budget-builder

Enjoy & tell us what you’d love to see next!
October 23, 2025 at 10:04 AM
🎮Taxi Chaos 2's demo is out for #SteamNextFest!

Big congrats to Focuspoint Studios 👏

Be part of the last human taxi company taking on AI rivals across an unpredictable city! We loved creating their key art & logo (+ more that we can't wait to share soon). 🚕

store.steampowered.com/app/3542590/...
Taxi Chaos 2 on Steam
Taxi Chaos 2 is an arcade taxi driving game in a city ruled by AI taxi bots. As the last human taxi company, deliver extreme fares, adapt to an unpredictable city, and outdrive rival machines to take ...
store.steampowered.com
October 16, 2025 at 10:45 AM
Responsive animation = engaged players.

In this blog, we break down essential tips to help developers tighten actions and boost game feel - because that's what sets games up for success!

🎮 magnaludumcreatives.com/blog/gamepla...
Gameplay Animation Tips: How to Make Actions Feel Responsive - MLC Studio
Learn how responsive gameplay animation makes combat and movement feel sharp, fair, and impactful. Practical tips to create satisfying gameplay
magnaludumcreatives.com
October 9, 2025 at 11:02 AM
Great to see Valorborn's demo is out for Next Fest!

Big congrats to the team who we've loved collaborating with on key art & logo. An exciting milestone on the road to launch!

Play the demo here: store.steampowered.com/app/3372530/...

#GameDevelopment #Valorborn #SteamNextFest
Valorborn on Steam
Dive into a living medieval fantasy sandbox RPG. Whether you lead a group or walk alone, carve your own identity. Hunt, steal, trade, build, or wander freely. Explore a vast open world and shape your ...
store.steampowered.com
October 7, 2025 at 9:41 AM
MLC Studio has officially been named one of the UK’s Best Places to Work by GI.Biz - for the 2nd year running!🏆

We've been obsessed with making MLC an awesome place to belong - because that's exactly how it should be. Fully remote, still one of the UK’s Best Places to Work. That means the world!
MLC Studio Wins Second GamesIndustry.biz UK 'Best Place to Work' Award for 2025 - MLC Studio
For a second year running, MLC is delighted to receive the GamesIndustry.Biz UK Best Place To Work Award 2025!
magnaludumcreatives.com
October 3, 2025 at 2:05 PM
🎨 Fresh key art from the MLC Studio team.

Swipe through for some recent pieces - built to convert and support success - and flick through our full award-winning portfolio here! magnaludumcreatives.com/portfolio/pr...
September 23, 2025 at 11:02 AM
What makes a team care AND thrive? Yesterday, Max Louis joined @indiegamebusiness.bsky.social to share his perspective on building a team that truly "gives a sh*t".

Watch the full session here! www.youtube.com/watch?v=FWGc...
How to Build a Team That Gives a Sh*t (and Thrives)
YouTube video by IndieGameBusiness®
www.youtube.com
September 18, 2025 at 10:24 AM
Reposted by MLC Studio
Vicious Cycle is available on Steam now! It's horror on a bike (and on foot)! store.steampowered.com/app/3355080/... #IndieDev #GameDev #MajorUpdate
September 17, 2025 at 4:11 PM
Reposted by MLC Studio
Katanaut is live on Steam🎊

Please pet the cat, ignore anything watching from the vents, and if the corridors start talking, keep walking.

Got some more news in a couple hours🙃
September 10, 2025 at 4:02 PM
After years of building your game, weak key art can ruin launch!

That's why Longplay brought MLC on to create their key art. It went down well, so well, that they came back for round 2 for their Last Escape DLC 🪓

See how we help studios hit milestones here! magnaludumcreatives.com/services/gam...
September 9, 2025 at 2:40 PM
How Knights in Tight Spaces turned art direction into commercial success 🎮🏆

KITS has a distinct sketchbook-style. Turning that into 40+ characters that would maintain the signature style, perform flawlessly in Unity & help break through to press attention & player success was fundamental.
August 21, 2025 at 9:21 AM
Shaken, stirred and served with a slice of great company!

That sums up our Cocktail Mixer we ran with 1minus1 and Reignite Group last month during Develop:Brighton.

A fantastic evening with great people and some VERY questionable cocktails. The perfect mix(er) 🍸🍹

Thanks to all who joined us!
August 15, 2025 at 2:08 PM
For the second year running, we've been shortlisted for "Best Agency To Work For" in the Creativepool Annual 2025!

Big shoutout to our brilliant people who make MLC what it is (plenty of whom are in this video), we're delighted to have made the shortlist again 💙🎨

creativepool.com/annual/2025/...
August 11, 2025 at 2:17 PM
The best animation is the kind players don’t just see - they feel!

We love making things move and know how to nail weighty, grounded, expressive, snappy anims. Built to drop straight into engine and help studios ship with confidence.

👉 magnaludumcreatives.com/services/3d-... #GameDevelopment
July 30, 2025 at 9:50 AM
Thanks for all the love on our announcement 💙

bsky.app/profile/team...
Global Games Alliance is now LIVE!

🎁60+ industry discounts & perks (worth $30k+)

📂50+ resources, templates & guides

📅150+ games industry events & attendance planning tools

💰10+ active funding opportunities

And it's free! globalgamesalliance.com

#GameDev #IndieDev @ggamesalliance.bsky.social
July 3, 2025 at 3:20 PM
Global Games Alliance is now LIVE!

🎁60+ industry discounts & perks (worth $30k+)

📂50+ resources, templates & guides

📅150+ games industry events & attendance planning tools

💰10+ active funding opportunities

And it's free! globalgamesalliance.com

#GameDev #IndieDev @ggamesalliance.bsky.social
July 3, 2025 at 10:59 AM
Our shiny trophy is here! 🏆

Big props again to Sam, for the award-winning work, Jan for always world-class production management, Rhianna for client success & of course Eugene behind Katanaut, who made this whole collab EPIC🔥

Thanks to the Global Entertainment Awards.

@voidmawgames.bsky.social
June 25, 2025 at 10:58 AM
We're back for year 4 of Develop:Brighton in July!

Turning up in greater numbers this year 🤸‍♂️

Find us at the many side events and no doubt laughing loudly somewhere near the Metropole. We should be quite easy to spot this year, sporting our jazzy new merch.

#DevelopBrighton @developconference.com
June 23, 2025 at 3:02 PM
Reposted by MLC Studio
🎉 300,000 WISHLISTS! 🎉
We’re beyond excited and incredibly grateful to our amazing community for helping us hit this huge milestone! 💖
For an indie game, this means the world to us. Thank you for believing in our journey — we can’t wait to show you what’s next! 🎮

#indiegame #indiedev #unrealengine5
June 4, 2025 at 1:48 AM
As a juggling dev, the temptation to use AI key art is real (we get it).

This one’s for the moments where you almost convince yourself it’s fine “just for now.” We’ve broken down where AI might actually help & where it really doesn’t:
magnaludumcreatives.com/blog/should-...

#IndieGameDev
June 17, 2025 at 11:01 AM
☕🥐Join us!

We're co-hosting with JCCA for this year’s @ukieofficial.bsky.social Members’ Breakfast at Develop:Brighton. Looking forward to the usual chats over coffee - no better way to start Develop!

See you there. Breakfast's on us!

🔗 www.eventbrite.co.uk/e/ukie-membe... @developconference.com
June 13, 2025 at 10:57 AM
After raising £500+ last year (& collectively a phenomenal £23k), we're back for round 2 fundraising for @specialeffect.org.uk at the London 10k!

Every donation seriously helps this genuinely brilliant charity. Rhi & Max have already raised £165!

www.justgiving.com/page/mlc-stu...

Let's do this🏃‍♂️
May 30, 2025 at 9:04 AM