Goodbye Dream
I wrote this song in 2006 and initially recorded it in 2012, it was released just now along with a demo for Outline 2024! A clip featuring Eng Kai Error dancing is shown just before the chorus. Source code for the clouds shader on shadertoy: https://www.shadertoy.com/view/lfVSRK Built using Unity with my own depth-point-cloud renderer and recording workflow. IR-camera data is used to influence the stroke width of the lines and I try to filter "stray" points. The compressed format uses 11 bits for depth and 5 bits size, with RLE-like compression. Greetings! Trepaan, Slipstream, Still, Omega, Poo-Brain, Logicoma, Mercury, Cocoon, Fairlight, Trauma, Conspiracy, rgba, Rage, Spaceballs, Future Crew! Thanks to * zeno4ever and all organizers at outline! * Inigo Quilez for his raymarching articles, specially the one on directional derivatives, a trick to approximate lighting for clouds. * Rumen Filkov for Unity vs Kinect integration (https://github.com/rfilkov/AzureKinectUnityFree) * the inventors of tea! Lyrics: Goodbye dream, goodbye angel So it seems, my goodbye schemes Goodbye love, goodbye star May seem sure, but I'm still shaking Why are your, wings burnt black? Why wont you, trust, my white? And fly with me, fly with me Fly with me, fly, fly with me And we'll drink tea, above the chimneys. The sun will rise, you'll kiss me twice. One for hi, and one goodbye. Goodbye dream, goodbye angel Why are your, wings burnt black? Why wont you, trust, my white?