Tailors
tailors.bsky.social
Tailors
@tailors.bsky.social
Software Developer | Exploring game prototypes in his free time. Currently, enjoys using #bevy very much!
TIL: How to use flecs ECS with #UnrealEngine . Tried MassEntity in 5.2 before but I remember thinking it was a bit convoluted. Will probanly try out MassEntity again if it is deemed stable & production ready.
February 25, 2025 at 5:30 PM
TIL: How to use Niagara in #UnrealEngine to render meshes and control its position via BP positions array. Updating the position each tick for 4.5 k elements in BP is noticably slow.
February 6, 2025 at 10:32 PM
TIL: Even for persistent Particles in Niagara; Particle Age <= Particle Lifetime in #UnrealEngine
February 6, 2025 at 12:47 AM