Spiralburst Studio
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spiralburstdev.bsky.social
Spiralburst Studio
@spiralburstdev.bsky.social
3-person team behind Maracaibo Digital, Honeycomb, Hexicon, and Good Game Shelf. My City Digital coming soon! Join our Discord: discord.gg/SGAJYFq
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We’re so excited to share that 🏠Reiner Knizia’s My City will be released on September 3, 2025 for Android and iOS!

Play the full campaign, the Eternal Game, and two app-exclusive game modes: Randomized Games and Daily Challenge!

youtube.com/shorts/BtY_H...
Reiner Knizia's My City - Gameplay Trailer
YouTube video by Spiralburst Studio
youtube.com
Hmm we thought we had controlled for these edge cases but it looks like today's Daily Challenge forces everyone to end the challenge on the first turn. 😅 This is the trouble with randomly generating maps!

Looks like everyone will score -88 today 🏆

#dailychallenge #indiegamedev #mycityapp
October 9, 2025 at 4:52 PM
So excited to announce that our next game will be the digital adapt of The Guild of Merchant Explorers with @alderac 🏰

We love this game and can't wait to bring the beautiful artwork to life!

#boardgames #indiegamedev #boardgameapps
October 7, 2025 at 6:01 PM
Another detailed and great review! Don't worry, the French version is coming soon 🇫🇷

gusandco.net/2025/09/05/m...
Fini les autocollants ! My City débarque sur smartphone
📱 Le chef-d'œuvre de Knizia dans votre poche ! My City arrive enfin sur mobile : ergonomie au top et rejouabilité folle.
gusandco.net
October 2, 2025 at 8:41 PM
81 people played the Daily Challenge in My City yesterday ⭐

The random map provides a new puzzle every day and is unique to the app. We're so glad people are enjoying this mode as much as we are!

#boardgames #indiedev #boardgameapps
So awesome to see this many people on the Daily Challenge leaderboard of My City. Currently at 82 and growing each day! This was a super fun feature to build and I am glad we did!

#boardgames #indiedev
September 8, 2025 at 4:07 PM
It's day 4 and 75 players have already completed the 24-episode My City Campaign 🤯.

Each episode in the campaign introduces new rules and challenges as players develop their unique cities - check it out if you haven't tried it yet!

#reinerkniziagame #boardgameapp #puzzlegame #indiegame
September 6, 2025 at 9:09 PM
"Accessibility is a big plus here. You get high contrast colors, toggleable textures, and helpful symbols to make gameplay smoother. On top of that, the app supports both online multiplayer for up to four players and offline play against AI, so you can enjoy it anywhere."
September 5, 2025 at 5:07 PM
Have you tried the Daily Challenge yet? Vyeolzziiato took the top spot with a score of 41 ⭐ on our first official Daily Challenge!! 🎉🔥

We see some other familiar player names too 👀

You can join the challenge in Reiner Knizia's My City on iOS & Android!

#boardgameapp #puzzlegame #reinerknizia
September 4, 2025 at 4:50 PM
Reiner Knizia's My City is now available for download! So excited to work with @kosmosgamesuk.bsky.social and Reiner Knizia on this one.

Apple App Store: apps.apple.com/us/app/reine...
Google Play Store: play.google.com/store/apps/d...
September 3, 2025 at 7:21 PM
The day is almost here! 🏠Reiner Knizia’s My City is coming to Android and iOS this week!

Here are some previews of the app, including a look at our two app-exclusive game modes: Randomized Games and Daily Challenge!

Learn more, watch the trailer, and join our mailing list: spiralburst.com/my-city
September 2, 2025 at 8:00 PM
We’re so excited to share that 🏠Reiner Knizia’s My City will be released on September 3, 2025 for Android and iOS!

Play the full campaign, the Eternal Game, and two app-exclusive game modes: Randomized Games and Daily Challenge!

youtube.com/shorts/BtY_H...
Reiner Knizia's My City - Gameplay Trailer
YouTube video by Spiralburst Studio
youtube.com
August 29, 2025 at 1:14 AM
We got to try out Fromage over the weekend and had lots of fun with it! Our group especially loved the simultaneous turns in a worker placement game so that you're engaged the entire time. We were worried about same-iness, but drafting the upgrade tiles assured new viable strategies each play.
January 7, 2025 at 10:23 PM
It's always satisfying in UI design to look back at old wireframes next to more polished mocks - like in this snippet of the New Game flow in My City Digital. Working in gray wires helps to focus on the logical layout and flow without getting distracted by visual design. #boardgameapp #indiedev
December 2, 2024 at 9:40 PM
Working through some My City app icon directions - this is the kind of stuff we can pretty easily A/B test on the app stores (but of course we want a great one to launch with!)
November 26, 2024 at 10:24 PM
Okay Slay the Spire: The Board Game is impressive! The 3 of us have well over 1,000 hrs of the video game logged between us. But the board game still feels fresh & fun! Cooperating as all 4 classes adds a fun new twist and they've adapted the mechanics in a way that's fun but manageable on a table.
November 22, 2024 at 5:40 PM
We've been enjoying Diatoms by @ludoliminal.bsky.social recently! Easy to learn but tricky to wrap your brain around how to do well.
November 20, 2024 at 4:04 AM
Hi! We're Spiralburst Studio & we're excited to be here - especially as more board game and indie dev people make the transition to Blue Sky! We're a team of 3 who make digital board game adaptations & original mobile games. We'd love to connect with word, strategy & board game fans! spiralburst.com
Spiralburst Studio
We're the studio behind Honeycomb, Maracaibo Digital, Crop Squares, Hexicon, and Good Game Shelf. We specialize in 2D games and board game app development.
spiralburst.com
November 13, 2024 at 5:11 PM