Not only does Extra Bright feature 10 memory card icons - quite an offering for a simple action game - it's the only title I've found so far that has an in-game menu where you pick which icon you want to use #PlayStation#PS1#PSone#ASCII
January 6, 2026 at 12:25 PM
Not only does Extra Bright feature 10 memory card icons - quite an offering for a simple action game - it's the only title I've found so far that has an in-game menu where you pick which icon you want to use #PlayStation#PS1#PSone#ASCII
In Mario vs. Donkey Kong, Polterguys are Shy Guys that turn into blocks. Due to the game's camera using massive amounts of foreshortening, they must compensate for it. To appear perfectly cubical, they are actually immensely long.
January 5, 2026 at 4:16 PM
In Mario vs. Donkey Kong, Polterguys are Shy Guys that turn into blocks. Due to the game's camera using massive amounts of foreshortening, they must compensate for it. To appear perfectly cubical, they are actually immensely long.
Y’all, the Castlevania: Awakening In The Moonlight musical by Takarazuka Revue is available legally on VOD with subtitles starting today until the end of March, this is a great adaptation and the women in this show are so good, PLUS this is a rare experiment globally
Y’all, the Castlevania: Awakening In The Moonlight musical by Takarazuka Revue is available legally on VOD with subtitles starting today until the end of March, this is a great adaptation and the women in this show are so good, PLUS this is a rare experiment globally
Ultrakill takes it a somewhat-unnecessary-but-definitely-cool step further and has a whole ass museum dedicated to everyone, what they did, a blurb for them, and more. 110% the most effort put into credits I've seen to date. Also chess is there for some reason.
November 25, 2025 at 2:43 AM
Ultrakill takes it a somewhat-unnecessary-but-definitely-cool step further and has a whole ass museum dedicated to everyone, what they did, a blurb for them, and more. 110% the most effort put into credits I've seen to date. Also chess is there for some reason.
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
November 24, 2025 at 10:23 PM
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.