💀 Leah.obj
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skullcat3d.bsky.social
💀 Leah.obj
@skullcat3d.bsky.social
🏴󠁧󠁢󠁳󠁣󠁴󠁿 Hair Artist for Games :: Tea drinking, Irn Bru addicted, dragon loving 3D Character Artist :: I also foster cats! :: She/Her
leahmcewen.artstation.com
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✨ Happy #PortfolioDay! ✨

I'm Leah and I make hair for games! I've spent a chunk of this year digging into more character stuff so I might actually manage to update my portfolio by December!

www.artstation.com/leahmcewen
Reposted by 💀 Leah.obj
November 13, 2025 at 5:02 PM
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listening to my team in a meeting today
November 10, 2025 at 8:05 PM
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I think I'm done with adding layers of hair 🙌 Next, I need to export it in Unreal and hope not to break too many things
November 9, 2025 at 9:30 PM
Trying to keep any movement subtle here...
November 9, 2025 at 9:06 PM
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Here’s my breakdown of EA’s pending sale… to Saudi Arabia… and why this is much, much bigger than video games. I’m late to this from a ‘news’ perspective obviously, but it’s because I worked on this video for about a month.

youtu.be/yOzFyrRH_sw
I probably shouldn't post this
YouTube video by Charalanahzard
youtu.be
November 8, 2025 at 10:54 PM
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The disconnected Apple Pencil? The expression sheet with all the same expression? The art with the footsteps in the snow in front of the characters running? The file with one (1) background layer? Erasing the “hand drawn” background by hand on said one (1) layer file? Where do I starttttttt
November 8, 2025 at 6:18 PM
Getting closer and closer with this project but there's still a bunch of little things to fix and then I really want to get some videos rendered out - will I get it done before the end of the year? 👀
November 7, 2025 at 9:00 PM
Pushed the contrast on the face textures tonight and dialled down the SSS... now wondering if I need to pull it back a bit?
November 5, 2025 at 11:34 PM
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there's almost no better feeling than this
November 4, 2025 at 12:16 AM
Made a rough back drop this weekend that does enough to make my character look like she's in an actual world
November 2, 2025 at 11:08 PM
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Anyone pushing one true correct way to do the job has not been in enough studios or on enough projects. You use the tools that do the job and tasks assigned and more than likely just the personal preference of who ever is making tools at the time
was using Maya and 3ds max at the same time last game
Saw a LinkedIn post polarizing Maya+Substance as the "Industry Standard".

There is no Standard
We do not have an Industry anymore.
November 2, 2025 at 4:54 PM
Happy Halloween! 🎃🦇👻🐈
October 31, 2025 at 1:53 PM
Halloween archery means shooting fun sized bags of sweets. Most motivated I've been in a while 😂
October 29, 2025 at 9:12 PM
Really want to keep playing with Path Tracing in UE5 but my GPU keeps crashing when I try to make an actual render 😭 Works mostly fine in the viewport though which means I can see what I'm missing out on... I don't want to spend my evenings troubleshooting :(
October 27, 2025 at 9:06 PM
Me too Unreal, me too
October 26, 2025 at 8:46 PM
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THE TERMINATOR was released 41 years ago today. Acclaimed as one of the great science fiction/action films of the 1980s, and the film that launched the career of writer-director James Cameron, the story of how it was made absolutely will not stop. Ever. Until it is read…

1/65
October 26, 2025 at 2:16 PM
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October 26, 2025 at 1:23 PM
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💀
October 24, 2025 at 5:57 PM
Forever playing with poses instead of actually finishing anything...
October 24, 2025 at 10:27 PM
There are 2 wolves inside of you
October 22, 2025 at 9:28 PM
Gotta pick a colour now, I'm leaning towards blue or yellow
October 17, 2025 at 11:12 AM
✨ Happy #PortfolioDay! ✨

I'm Leah and I make hair for games! I've spent a chunk of this year digging into more character stuff so I might actually manage to update my portfolio by December!

www.artstation.com/leahmcewen
October 14, 2025 at 8:19 PM
Reposted by 💀 Leah.obj
Some Zbrush pictures of the Harley Quinn redesign project based on the concept art by @lucyxbreeze.bsky.social

Link to full project in bio!

#art #3d #sculpt #harleyquinn #dc #fanart
October 14, 2025 at 6:54 PM
Back to playing with poses whilst I procrastinate a bunch of other stuff... I thought I could get away with some of the skinning, but looks like I'll have to get back into weight paint :(
October 13, 2025 at 9:00 PM
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The eyes chico. The eyes never lie (so happy to have finally my groom working on unreal 🙌)
September 1, 2025 at 8:40 PM