shogungunshow.bsky.social
@shogungunshow.bsky.social
@pabloalonso.bsky.social You all just spent a lot of time reworking Valkyr in an effort to start getting rid of passive, low effort invincibility. Can you enlighten us as to why you, in the same patch, gave Kullervo an augment that results in him having passive, low effort invincibility?
June 30, 2025 at 5:37 AM
@pabloalonso.bsky.social Dear Pablo,

The new Scyotid secondary has a pull radius of 15m (though it'd listed as 10m in game (idk why).

Larva, Nidus' Helminth, has a radius of 8m when subsumed.

Considering the insane opportunity cost of a utility helminth that only groups, could this get unnerfed?
June 27, 2025 at 4:31 PM
@pabloalonso.bsky.social

Hey Pablo, can someone that does bug fixes take a look at the Mutalist Quanta? I got it as my Temporal Archimedia today, and the alt-fire orb is completely broken and blocks all your fire. (Actually seems to reflect it...)

youtu.be/ngGnoLzcDVA

Please.
MutalistQuanta
YouTube video by Dac85
youtu.be
June 19, 2025 at 11:09 PM
@pabloalonso.bsky.social Can you give players an indication of whether or not the team is evaluating the large issue of player health/armor vs. other kinds of defenses?
May 30, 2025 at 3:33 AM
@pabloalonso.bsky.social Is the team looking into ways to make Health a more useful resource?

Playing pure health frames vs. literally anything that has shields is a night and day experience. Arguably shields/gating are too strong, but I don't see that getting nerfed at this point...
April 26, 2025 at 3:57 PM
@pabloalonso.bsky.social Do you think it would be possible for skills that can target allies (like Splinter Storm) to get a Hold option where you can 'lock' onto an ally close to your cursor/reticle? Similar to how Wisp can lock onto wells, you would get a highlight on an ally, then release to cast.
April 9, 2025 at 5:09 AM
@pabloalonso.bsky.social Please Pablo, please change Guardian Armor, this augment is such a joke. It was released like a month before you changed how Vex Armor works, doesn't even reduce damage to allies, for some reason deals True damage to you, for... pretty much no reason anymore. Actual trap.
April 2, 2025 at 11:24 PM
@pabloalonso.bsky.social Will clones like Wukong and Equinox's Duality ever be updated to be able to benefit from buffs provided by their weapons? Right now pretty much the only arcane that works is Encumber. Galvanized mods don't work. Shivering Contagion doesn't work either for some reason.
March 27, 2025 at 3:22 PM
@pabloalonso.bsky.social So the new Qorvex augment is getting some bugfixes, right?

I can't imagine it's intended for it to be able to vaporize the Fragmented One in seconds.
March 26, 2025 at 11:12 PM
@pabloalonso.bsky.social Any chance that we could see some melee arcane tuning at some point this year? Like, some Influence nerfs, or buffs to others? I'm getting real bored of every build pretty much defaulting to Influence because of how it removes the 'melee' part of melee weapons.
March 23, 2025 at 8:34 PM
@pabloalonso.bsky.social Will Diwata have an actual heavy attack?
March 18, 2025 at 1:42 PM
@pabloalonso.bsky.social With all the movement on pseudo-exalts and getting a slot ... I actually think it would be good if, in the future, ALL Warframe damage abilities scaled off of a 'Focus' slot and the Foci equipped there, instead of a bespoke slot for each pseudo-exalt.
March 7, 2025 at 2:17 AM