I like doing hard surface in my spare time. Will spam wips.
#MegaDragonite #pokemon #fanart
22k tris
This is based on Maru_mfw's redesign for Mega Dragonite:
www.reddit.com/r/pokemon/co...
#MegaDragonite #pokemon #fanart
22k tris
This is based on Maru_mfw's redesign for Mega Dragonite:
www.reddit.com/r/pokemon/co...
#blender #3d #modeling #art #3dart #handpainted #styalized
#blender #3d #modeling #art #3dart #handpainted #styalized
Came out to 14 531 tris. So a bit higher than I was aiming but I think its worth it!
#fanart #bayonetta #hardsurface #3d #blender
Came out to 14 531 tris. So a bit higher than I was aiming but I think its worth it!
#fanart #bayonetta #hardsurface #3d #blender
They make this really cool witches symbol when held together like this.
#blender #toolbag #3d #modeling #hardsurface
They make this really cool witches symbol when held together like this.
#blender #toolbag #3d #modeling #hardsurface
#3d #blender #highpoly #characterart
#3d #blender #highpoly #characterart
This is meant to be a total for beginners chapter on basic character art for total newbies.
Link to the chapter can be found here (Biiig WIP): gamedev101.gitbook.io/mod101/begin...
#blender #3dmodeling #gamedev #indiedev
This is meant to be a total for beginners chapter on basic character art for total newbies.
Link to the chapter can be found here (Biiig WIP): gamedev101.gitbook.io/mod101/begin...
#blender #3dmodeling #gamedev #indiedev
#3d #blender #retopo #lowpoly
I say "made" but I mean we're all ripping off Tom Parker in one way or another ...
#3d #b3d #cg #hardsurface #3dmodeling #wip
#3d #b3d #cg #hardsurface #3dmodeling #wip
"Procedural Stochastic Textures
by Tiling and Blending
Thomas Deliot and Eric Heitz"
Is this just better than cell bombing?
Also the last image example of an edge artifact I'm having.
"Procedural Stochastic Textures
by Tiling and Blending
Thomas Deliot and Eric Heitz"
Is this just better than cell bombing?
Also the last image example of an edge artifact I'm having.