SeithCG
seithcg.bsky.social
SeithCG
@seithcg.bsky.social
Game developer (Ghost of a Tale) and animation supervisor on 2D and 3D movies (DreamWorks, Illumination).
Reposted by SeithCG
Des nouvelles de Ghost of a Tale 2 <3
Happy New Year everyone! 🙂
Oooh would you look at that, there's a new update on our website about #GhostOfATale2! Oh my it's almost like... we're back! 😄https://ghostofatale.com/were-back/ #UnrealEngine
January 9, 2025 at 2:42 PM
Happy New Year everyone! 🙂
Oooh would you look at that, there's a new update on our website about #GhostOfATale2! Oh my it's almost like... we're back! 😄https://ghostofatale.com/were-back/ #UnrealEngine
January 1, 2025 at 3:47 PM
Reposted by SeithCG
Could this be a fortified city at night under curfew because the Baron's ship is in harbour...?! Why, that's an oddly specific question. Who knows?! #GhostOfATale2 #UnrealEngine5
November 21, 2024 at 10:32 PM
Reposted by SeithCG
November 21, 2024 at 9:44 PM
Reposted by SeithCG
The award-winning #GhostOfATale is available NOW for PC, Xbox One, Nintendo Switch, and PlayStation 4 in digital and physical editions. It's a dangerous world out there, for a little Mouse...
November 21, 2024 at 9:44 PM
I had been totally unaware of the atrocious job @Disney did with the anniversary release of The Sword in the Stone on Blu-ray. No doubt the artists who worked on the movie would have been horrified.
November 25, 2024 at 1:25 PM
And here's a cleaned up hi-res scan of "Pillars of Pentegarn" (1982), also by Larry Elmore... #dungeonsanddragons
November 25, 2024 at 1:25 PM
And here's a high-res scan of Return to Brookmere (1985), by Larry Elmore. Also part of the Endless Quests series by TSR. #dungeonsanddragons
November 25, 2024 at 1:25 PM
Here is a hi-res scan of Larry Elmore's illustration for TSR's Dungeon of Dread (1982). 😀 #dungeonsanddragons
November 25, 2024 at 1:25 PM
Just found parts of my #FlushedAway animation reel on YouTube! It was the last movie I did as a supervising animator at DreamWorks. Hadn't seen those animations in years... 😅
November 25, 2024 at 1:25 PM
Ahem... Anyone knows how to pan with the middle mouse button in the sequencer in UE5?
It seems to be hard-locked by default to the right mouse button. Which is awkward to say the least...
November 25, 2024 at 1:25 PM
For your viewing pleasure here's a cleaned-up hi-res image of the Japanese poster for #TheGoonies by artist Noriyoshi Ohrai... 😀
November 25, 2024 at 1:24 PM
In these ever troubled days we are reminded of the famous quote by Nietzsche: "Beware if you gaze for long into an abyss, for the abyss might invade your own country in return."
What a visionary this Nietzsche...
November 25, 2024 at 1:24 PM
Over the weekend I worked on restoring a high-definition scan of the famous Angus McBride illustration for the 1986 tabletop Middle-earth Role-Playing game. Here it is for your enjoyment, ready to be printed... 😁 @SeanMac67914982 @cimerians #MERPG #LordOfTheRings
November 25, 2024 at 1:24 PM
Remember that recent clueless Apple ad that literally and symbolically destroyed the tools of human creativity? Turns out it didn't quite work as Apple planned...
November 25, 2024 at 1:24 PM
Just done watching the second season of #TheBear. It's excellent. The level of writing and acting is up there with #TheAmericans.
I have zero interest in cooking and yet I'm riveted to these characters' lives. That's how good it is.
November 25, 2024 at 1:24 PM
Happy New Year from Port Scarn!
Wait, could this be a fortified city at night under a curfew because the Baron's ship is in harbour...?! Why that's an oddly specific question. Who knows!! #GhostOfATale2 #UnrealEngine5
November 25, 2024 at 1:24 PM
The Announcement of the Apple Vision Pro's Price (1894) by Walter Langley (English artist, lived 1852–1922). #AppleVisionPro
November 25, 2024 at 1:24 PM
Coming from #Unity3d one thing we were missing in #UE5 is a good output log, with custom colors and categories, along with the ability to simply double-click a log line to open the relevant blueprint.
The default Output Log window is barely readable and non-interactive:
November 25, 2024 at 1:24 PM
I was leafing through my original Japanese edition #Akira volume 1 when I noticed something I wasn't aware of: Katsuhiro Otomo actually redrew some panels prior to the American edition when he felt the drawing wasn't up to his standard (like here with the Colonel)...
November 25, 2024 at 1:24 PM
Because a good laugh is important during these troubled times...
November 25, 2024 at 1:24 PM
Sobering thought of the day: The start of WW3 might be predicated on a moronic pilot practicing the botched equivalent of teabagging on a drone.
November 25, 2024 at 1:24 PM
"We used a 3D model that SOMEONE had made"...?! Sorry, that's not how you present things. The correct way is "We didn't create or design the backgrounds, Mike Kurabi did". The authorship of things is getting muddy as hell with AI...
November 25, 2024 at 1:24 PM
The opening credits of #CarnivalRow are drop-dead gorgeous. The visuals, the mood, the music, the subtext. Classy as hell. The series itself isn't too bad either.
November 25, 2024 at 1:24 PM
If you currently live on this planet you might be aware Russia launched a full-on military invasion of Ukraine over a year ago.
So enjoy this short video of the Russian foreign minister getting laughed at by a crowd in India when pretending otherwise.
November 25, 2024 at 1:24 PM