Sander Sneek
sandersneek.bsky.social
Sander Sneek
@sandersneek.bsky.social
🕶️XR dev passionate about audio-visual experiences
👨‍💻 Co-owner & CTO of Wonderment by Design
🎶 Building an MR music tool merging immersive audio & visuals
Sneak peek at our latest experiment: exploring the fusion of Meta’s Environment Depth API with the Passthrough camera feed, aligned and processed in real-time using a custom compute shader pipeline.

#MixedReality #MetaQuest #Unity3D #XR
April 1, 2025 at 4:27 PM
We are excited to announce the latest update for Programming Blocks, bringing new features and improvements based on your feedback! 🎉

Try it out for free and let us know what you think of the latest update! 😊

Meta Horizon Store: meta.com/nl-nl/experi...

#MixedReality #Coding #Education
January 30, 2025 at 10:58 AM
We’re excited to announce the Early Access launch of Programming Blocks for Meta Quest! This MR educational app makes learning to code fun, intuitive, and interactive!

Ready to try it out? Get Early Access today for free!

Meta Horizon Store: www.meta.com/nl-nl/experi...

#EarlyAccess #MixedReality
December 18, 2024 at 11:43 AM
Reposted by Sander Sneek
Twitter has become too much of a hellscape so I’m trying Bluesky again.

XR NETWORKING THREAD 🚨 If you’re in the industry and want to connect with new people coming in (or vice versa), drop a line here to introduce yourself so people can follow you. RT to spread this list around!
November 13, 2024 at 12:53 AM
New PoC: ToneMatrix is a spatial, grid-based music sequencer that lets you create looping melodies in an immersive MR environment. Using simple hand gestures, you can place musical orbs around you and adjust audio effects. As the sequencer moves, it plays a tone for each orb based on its position.
November 13, 2024 at 1:36 PM
Hi Bluesky!
I'm a veteran XR dev passionate about audio-visual experiences and location-based AR. As Co-owner and CTO of Wonderment by Design, I'm currently developing a MR music creation tool that brings immersive audio and visuals together. Follow for updates on my latest experiments and projects!
November 13, 2024 at 1:32 PM