saman
@samanbb.bsky.social
designer / artist / programmer / making videogames these days https://trashmoon.com/
Reposted by saman
November 11, 2025 at 12:03 AM
Reposted by saman
2 years ago: @stfj.net says puzzmo will never run minis
6 months ago: @orta.io and i brainstorm how i might design a mini that could change zach's mind
today: @puzzmo.com's first mini
join us for 30 days of minis that teach you how to solve crosswords. start here:
www.puzzmo.com/puzzle/2025-...
6 months ago: @orta.io and i brainstorm how i might design a mini that could change zach's mind
today: @puzzmo.com's first mini
join us for 30 days of minis that teach you how to solve crosswords. start here:
www.puzzmo.com/puzzle/2025-...
October 1, 2025 at 1:19 PM
2 years ago: @stfj.net says puzzmo will never run minis
6 months ago: @orta.io and i brainstorm how i might design a mini that could change zach's mind
today: @puzzmo.com's first mini
join us for 30 days of minis that teach you how to solve crosswords. start here:
www.puzzmo.com/puzzle/2025-...
6 months ago: @orta.io and i brainstorm how i might design a mini that could change zach's mind
today: @puzzmo.com's first mini
join us for 30 days of minis that teach you how to solve crosswords. start here:
www.puzzmo.com/puzzle/2025-...
We took a month-long break from making daily games to work on a multiplayer competitive word game. Just published a blog post about the design + dev process 👉 blog.puzzmo.com/posts/2025/0...
The Making of Circuits Royale, a Communal Word Game for the Web
We’ve been tossing around ideas for a fast-paced multiplayer variant of a Puzzmo game for a while, and decided the Circuits launch would be a great chance to have a go at it. Circuits Royale, released...
blog.puzzmo.com
September 8, 2025 at 6:11 PM
We took a month-long break from making daily games to work on a multiplayer competitive word game. Just published a blog post about the design + dev process 👉 blog.puzzmo.com/posts/2025/0...
Did you know that cursor states stop working everywhere in Mac OS if Photoshop is open. Even if it's minimized or hidden. This has been a bug for decades. Why.
September 4, 2025 at 10:31 PM
Did you know that cursor states stop working everywhere in Mac OS if Photoshop is open. Even if it's minimized or hidden. This has been a bug for decades. Why.
Reposted by saman
This monday we launched Circuits, designed by Jacob Land, on Puzzmo ( www.puzzmo.com/play/circuits/ ). Circuits is an amazing game that was first shared with me by Josh Wardle. As soon as I played it I knew that Puzzmo would be perfect to help get the news out about this incredible game.
August 28, 2025 at 4:03 PM
This monday we launched Circuits, designed by Jacob Land, on Puzzmo ( www.puzzmo.com/play/circuits/ ). Circuits is an amazing game that was first shared with me by Josh Wardle. As soon as I played it I knew that Puzzmo would be perfect to help get the news out about this incredible game.
Reposted by saman
To celebrate the launch of Circuits on Puzzmo we designed and shipped massively multiplayer live Circuits game called Circuits Royale!
Play now: royale.circuitsgame.com
Play now: royale.circuitsgame.com
August 25, 2025 at 6:08 PM
To celebrate the launch of Circuits on Puzzmo we designed and shipped massively multiplayer live Circuits game called Circuits Royale!
Play now: royale.circuitsgame.com
Play now: royale.circuitsgame.com
I've been prototyping a PVP dark fantasy sports auto-battler in my spare time. Inspired by Tecmo bowl, roguelikes, & Mechabellum. Finally in a playable state! Really different from everything I've made before but I'm pretty excited about it.
August 21, 2025 at 2:35 PM
I've been prototyping a PVP dark fantasy sports auto-battler in my spare time. Inspired by Tecmo bowl, roguelikes, & Mechabellum. Finally in a playable state! Really different from everything I've made before but I'm pretty excited about it.
Reposted by saman
Solve tactical stepping puzzles in the beautiful, maze-like, hand-drawn world of Wilderplace! (70% off)
thinkygames.com/game...
2/15
thinkygames.com/game...
2/15
Wilderplace · Thinky Games
Explore a maze-like, hand-drawn world of restless spirits.
thinkygames.com
July 3, 2025 at 2:52 PM
Solve tactical stepping puzzles in the beautiful, maze-like, hand-drawn world of Wilderplace! (70% off)
thinkygames.com/game...
2/15
thinkygames.com/game...
2/15
I remember when there was a bunch of hype about vector networks in Figma. Going to guess Figma now looks at this decision as a mistake. They are very annoying and buggy in Figma, and break SVG compatibility.
June 24, 2025 at 5:37 PM
I remember when there was a bunch of hype about vector networks in Figma. Going to guess Figma now looks at this decision as a mistake. They are very annoying and buggy in Figma, and break SVG compatibility.
I'm going to get cancelled for this but I have to show you something. I complained to Copilot agent mode that debugging the backend in my multiplayer online game was too tedious and it just... build the entirety of a realtime dashboard for me.
June 6, 2025 at 5:29 PM
I'm going to get cancelled for this but I have to show you something. I complained to Copilot agent mode that debugging the backend in my multiplayer online game was too tedious and it just... build the entirety of a realtime dashboard for me.
The single player version of multiplayer competitive games needs to be more inspired by this
June 6, 2025 at 4:42 PM
The single player version of multiplayer competitive games needs to be more inspired by this
Reposted by saman
store.steampowered.com/app/1769640/...
My favorite find of the showcase so far: Wilderplace is equal parts compelling narative, confounding puzzle game and a just allround soothing and deeply relaxing experience.
An absolute masterpiece.
My favorite find of the showcase so far: Wilderplace is equal parts compelling narative, confounding puzzle game and a just allround soothing and deeply relaxing experience.
An absolute masterpiece.
Save 70% on Wilderplace on Steam
Wilderplace is a turn-based spatial puzzle game where gameplay and narrative are intertwined. Explore the maze-like environment, harness magical artifacts, and uncover mysteries as you wrangle restles...
store.steampowered.com
June 2, 2025 at 12:45 AM
store.steampowered.com/app/1769640/...
My favorite find of the showcase so far: Wilderplace is equal parts compelling narative, confounding puzzle game and a just allround soothing and deeply relaxing experience.
An absolute masterpiece.
My favorite find of the showcase so far: Wilderplace is equal parts compelling narative, confounding puzzle game and a just allround soothing and deeply relaxing experience.
An absolute masterpiece.
Reposted by saman
The @puzzmo.com iPhone app is officially out!
It has all the games and features you know and love plus so much more.
Download it here: apps.apple.com/us/app/puzzm...
It has all the games and features you know and love plus so much more.
Download it here: apps.apple.com/us/app/puzzm...
May 19, 2025 at 6:47 PM
The @puzzmo.com iPhone app is officially out!
It has all the games and features you know and love plus so much more.
Download it here: apps.apple.com/us/app/puzzm...
It has all the games and features you know and love plus so much more.
Download it here: apps.apple.com/us/app/puzzm...
Anyone have experience incorporating cyclomatic complexity checking in their dev workflows? Especially curious about doing this in team environments. Does it end up being a waste of time?
May 15, 2025 at 4:17 PM
Anyone have experience incorporating cyclomatic complexity checking in their dev workflows? Especially curious about doing this in team environments. Does it end up being a waste of time?
Kinda feel like AI art discourse is a dumb and uninformed rehash of the post-modern movement against craft in art. which make the ideas and the work behind Stuckism relevant. Stuckists were into making human paintings in an art world that had moved past painting.
April 26, 2025 at 6:38 AM
Kinda feel like AI art discourse is a dumb and uninformed rehash of the post-modern movement against craft in art. which make the ideas and the work behind Stuckism relevant. Stuckists were into making human paintings in an art world that had moved past painting.
A few friends and I made an interesting strategy/puzzle/adventure prototype called SUB-SURFACE a few weekends ago, just put it up on itch: trashmoon.itch.io/subsurface
SUB-SURFACE by trashmoon
Figure out how to reach the surface, avoid death, and make a friend
trashmoon.itch.io
April 11, 2025 at 11:00 PM
A few friends and I made an interesting strategy/puzzle/adventure prototype called SUB-SURFACE a few weekends ago, just put it up on itch: trashmoon.itch.io/subsurface
Reposted by saman
Join us in NYC for our second-ever Crossword Con on Friday, April 4!
Crossword Con is for anyone with any level of interest in crosswords, and your ticket comes with a year of Puzzmo.
Lots of the Puzzmo staff will be there and we'd love to meet you! 🚕
Get your ticket at www.crosswordcon.com
Crossword Con is for anyone with any level of interest in crosswords, and your ticket comes with a year of Puzzmo.
Lots of the Puzzmo staff will be there and we'd love to meet you! 🚕
Get your ticket at www.crosswordcon.com
Crossword Con
Crossword Con is a first-of-its-kind half-day conference about crossword puzzles
www.crosswordcon.com
March 11, 2025 at 6:15 PM
Join us in NYC for our second-ever Crossword Con on Friday, April 4!
Crossword Con is for anyone with any level of interest in crosswords, and your ticket comes with a year of Puzzmo.
Lots of the Puzzmo staff will be there and we'd love to meet you! 🚕
Get your ticket at www.crosswordcon.com
Crossword Con is for anyone with any level of interest in crosswords, and your ticket comes with a year of Puzzmo.
Lots of the Puzzmo staff will be there and we'd love to meet you! 🚕
Get your ticket at www.crosswordcon.com
Trying to explain to my 2 year old the difference between a tunnel and going under a highway overpass and I’ve realized I don’t actually know what a tunnel is.
February 13, 2025 at 3:50 PM
Trying to explain to my 2 year old the difference between a tunnel and going under a highway overpass and I’ve realized I don’t actually know what a tunnel is.
I’ve been interested in designing multiplayer competitive games lately but also want to make art that is expressive. Normally narrative is how I’d do this. Can multiplayer games express something without shoehorning a narrative layer? Does chess mean something different from StarCraft?
February 9, 2025 at 8:53 PM
I’ve been interested in designing multiplayer competitive games lately but also want to make art that is expressive. Normally narrative is how I’d do this. Can multiplayer games express something without shoehorning a narrative layer? Does chess mean something different from StarCraft?
It would be kinda evil but if YouTube had a “pay 5 cents to skip this ad immediately” button I would click it all the time.
February 7, 2025 at 4:03 PM
It would be kinda evil but if YouTube had a “pay 5 cents to skip this ad immediately” button I would click it all the time.
There are people out there spending years of their careers, building whole companies, around optimizing initial load time, and then all the work is used to power a site with an auto-playing video in header. This is the state of the web.
January 28, 2025 at 5:07 PM
There are people out there spending years of their careers, building whole companies, around optimizing initial load time, and then all the work is used to power a site with an auto-playing video in header. This is the state of the web.
When writing game networking code what do you call the local player? Do I just need to be typing "client" constantly?
January 23, 2025 at 5:36 PM
When writing game networking code what do you call the local player? Do I just need to be typing "client" constantly?
This new post office is looking really weird
January 22, 2025 at 9:57 PM
This new post office is looking really weird
Another four years of trying very hard to completely ignore the news.
January 21, 2025 at 3:06 AM
Another four years of trying very hard to completely ignore the news.