Ryden Tym
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rydentym.bsky.social
Ryden Tym
@rydentym.bsky.social
[Indie game developer]

- Designer, Artist, and Co-Lead at @esoparrot.bsky.social
- Working on "A Tale of Brooms and Death"
- Enjoyer of video game and RPGs of all kinds
- Haver of ADHD and social anxiety
- He/Him
I'm done with this idle animation for now. I need to move onto other things on my list. I'll definitely come back to it later to improve it. Though that's a never ending job when you're never satisfied. 😅 I want to get better at this!

#IndieDev #GameDev #IndieGameDev #IndieGame #PixelArt
May 11, 2025 at 10:07 PM
Progress on Maggie's standing idle animation. I have played with her design a bit as well.

Been very slow and losing motivation at points but I'm keeping on!

#IndieDev #IndieGame #IndieGameDev #GameDev #PixelArt #2D
May 6, 2025 at 12:42 PM
These are the sprite animations for the enemy witch character Narcissa in "aToBaD" I did these last year so I'll probably redo them at some point.

#IndieDev #IndieGame #IndieGameDev #GameDev #PixelArt #2D
April 29, 2025 at 2:26 AM
Reposted by Ryden Tym
I'm happy with how that one turned out. It looks pretty when watching it back - when I'm not busy trying to survive it :P
This is an attack of the boss witch that we are working on.

#IndieDev #IndieGame #IndieGameDev #GameDev #2D #Magic #Action #Fantasy
April 27, 2025 at 7:44 PM
Animating takes a very long time for me because I can't stop taking breaks ever 10 minutes. Worked on redoing the player sprites all weekend and barely made progress.

#IndieDev #IndieGame #IndieGameDev #GameDev #PixelArt #2D
April 28, 2025 at 12:43 PM
Reposted by Ryden Tym
I've been working on settings menus this weekend. It's a nice break from gameplay programming. It felt nostalgic making a cheat code menu and setting up some codes for it.

I made it for playtesting, but who knows, maybe some of those cheats codes will make it to a demo build?

#IndieDev #IndieGame
April 27, 2025 at 8:27 PM