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ruben3d.bsky.social
ruben3d
@ruben3d.bsky.social
Software developer. https://github.com/ruben3d
I have been working on a signed distance field texture renderer, to develop a better understanding of how it works for a personal project. Using #Typescript and #threejs, the source is available #opensource (links below)
April 27, 2025 at 3:39 PM
First post! I'm a software engineer developing graphics-related #opensource projects on my spare time. Check my profile for the GitHub link!

My retroflightsim project, attempting to recreate the late 80s-early 90s flight sims using #Typescript and #Three.js:
November 17, 2024 at 11:24 PM