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riverwolfgames.bsky.social
@riverwolfgames.bsky.social
When making a game, if you knew you would sell over a million copies, wouldn't you also pick a price point that would make the game available to as many people as possible? Thank you @teamcherry.bsky.social for choosing generosity over greed.
September 10, 2025 at 12:58 PM
that early view of world building where concepts are brought to life.
August 16, 2025 at 7:01 PM
Our 19th dev-log for Clover! It is crazy to see this number go up with every post! riverwolfgames.itch.io/clover/devlo...
Devlog#019
Update from the Team Hello River Dwellers We are happy to put out this months update. We are also happy to make it so we only skip one month of uploads. With this update we have done a lot of work on....
riverwolfgames.itch.io
August 1, 2025 at 11:55 PM
If we were in Europe we would support the stop killing games initiative. Being in the US the best we can do is plan to design the games we make in a way that they can be played far into the future.
June 26, 2025 at 12:53 AM
We are in the middle of a big refactor, and don't have a build ready to update our demo. We have been working on a new character so we are deciding to share a preview aka "!spoilers!"
May 2, 2025 at 1:38 PM
Reposted
I’m curious how good this place will be for commissions…

Anyway #CommsOpen Pls share- Just trying to pay off some hardware upgrades 😅😂

#Commission #CommissionArtist #DigitalArt #Fanart #OriginalCharacters
October 18, 2024 at 1:07 PM
Reposted
Replicube has crossed 15k wishlists on Steam which honestly is a big surprise to me! If you have a nerd in your life that needs to know about this game, pass the word along, it releases on April 24th (next week!)
Will you wishlist Replicube?
“Signs point to yes”
s.team/a/3401490
April 15, 2025 at 6:47 PM
First task now the MGC is over: Upgrade from Godot 4.3 to 4.4 #Godot
April 9, 2025 at 11:07 PM
Few more photos from MGC. Thanks again to all, and it was a pleasure to meet so many people. We will try and come back next year with even more to show off!
April 8, 2025 at 5:06 PM
Reposted
Silly Clover Doodle for the game Clover on steam.
April 6, 2025 at 2:44 PM
Reposted
We're at Midwest Gaming Classic today! Stop by our Primrows booth to play our game, collect some merch, and say hi to Eugene the mushroom!
#Primrows #indiegamedev #midwestgamingclassic
April 5, 2025 at 2:00 PM
Reposted
Hey friends!!! You may not know this, but I’m actually developing a game, and we just got approved on Steam!! Wishlisting would mean a ton!!

store.steampowered.com/app/3613070/...

#indiedev #gamedev #steam
Dino-Might on Steam
Dino-Might is a couch co-op fighting game where you control a tiny-armed T-Rex in a prehistoric smackdown! Customize your look, pounce on your opponents, dodge pitfalls, and watch out for the incoming...
store.steampowered.com
April 6, 2025 at 1:34 AM
Thanks to all who came out and played Clover! We may only be in alpha but the feedback has been amazing! #MGC #MidwestGamingClassic
April 6, 2025 at 1:43 AM
Had a blast at MGC today with setup and hanging out with people! Looking forward to the rest of the weekend! <3
April 5, 2025 at 4:01 AM
Reposted
🤖 just a girl looking back at the code 🤖

(art from today’s video iykyk)
March 30, 2025 at 9:12 PM
Less than a week until MGC, and we are just casually preparing things. Low stress game dev is nice.
March 31, 2025 at 6:18 PM
Getting ready for MGC and the future classic showcase. Reading over the notes I am not sure if the showcase is a one day thing, or multiple. Either way I think we are ahead of crunch time, and ready! (Even if it is still 2 weeks away)
March 24, 2025 at 12:58 PM
Life pro tip: When an artists gives you all the pieces to assemble a spider and no instructions, you should definitely ask for an example on how to assemble them. That is unless you want to hear them question if you have ever seen a spider before. #AllInGoodFun #Gamedev
March 18, 2025 at 3:43 PM
Godot 4.4 is out... I need to resist the urge to upgrade and break our current build of Clover... but we have version control... but that is not a good reason
March 3, 2025 at 11:36 PM
Well I guess you can get a game onto steam's store on your first try? Is this now one more thing to worry about, or one less thing?
Clover on Steam
Clover's world is thrown into disarray when it starts to snow during the summer cider festival. A sense of curosity will help clover to understand the mystery behind the changing weather patterns, and...
store.steampowered.com
February 27, 2025 at 1:41 AM
Just got the email that our steam page has been approved. Cant wait to sit down and publish it!
February 26, 2025 at 12:05 PM
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We have now reached 41 reviews after 1 week! 🥳🎉
Can we get to 50 reviews? 👀
#indiegame #solodev #godotengine #steam
February 23, 2025 at 8:47 PM
We sent off our first draft of the steam store page for Clover. Crossing our fingers we can get it on line before MGC. I think we have plenty of time.
February 23, 2025 at 9:58 PM
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Thank you @brainoid.bsky.social for the insightful feedback, it will be taken into consideration 🗑️

What do you ALL think about 2-9? Should the level be nerfed? or should you just Git Gud? Let me know how much you love this level :) #indiegame #godotengine #puzzle
WE NEED TO TALK ABOUT 2-9! @foolbox.bsky.social
I’m THIS close to flipping my desk over. Who designed this madness?! 😤💥

#gamedev #indiegame #BlockShop #difficult
February 20, 2025 at 3:46 PM
Reposted
I am happy to announce that Block Shop will release with an Original Soundtrack brought to you by the one and only @trevron.bsky.social. The music has been created to stimulate your brain and help you focus on finding the solution of a level. Enjoy! #music #ost #indiedev #puzzle #godot #box
Block Shop Soundtrack on Steam
Block shop is an automation puzzle game in which basic blocks are transformed and combined to create increasingly complex blocks.
store.steampowered.com
February 5, 2025 at 2:31 PM