Richard Cole
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richardcole.bsky.social
Richard Cole
@richardcole.bsky.social
Lecturer in Digital Futures at the University of Bristol (Bristol Digital Futures Institute) and co-director of the #BristolDigitalGameLab
Reposted by Richard Cole
✍️ Prof Esther Eidinow (@clahbristol.bsky.social) & Dr Chris Bevan (Computer Science) introduce us to their AI in Antiquity project which uses new technologies to bring the ancient world to life

Read how their use of AI aims to enhance the teaching of ancient culture 👉 bit.ly/4qwgyjt
October 29, 2025 at 11:27 AM
Reposted by Richard Cole
🎮 Video games are no longer just entertainment. They are tools for change.

The #BristolDigitalGameLab is pioneering this shift, asking not just what games are, but what they can do for society.

Watch the full video to learn more 👉 bit.ly/3KNNe7Q

@richardcole.bsky.social @mikesamuel8.bsky.social
October 13, 2025 at 1:09 PM
I had a fantastic conversation with Dr Sarah Jones this summer for the University of Bristol Humanities Learning and Teaching Network podcast series about using VR and video games in the Classics and Ancient History classroom.
September 10, 2025 at 12:57 PM
Double publication alert! Both the below focus on
@ubisoft.com's #Assassin'sCreedOdyssey as a case study, demonstrating not only how influential the game has been on my own (and others') thinking, but also on the development of games studies scholarship more broadly. #BrisotlDigitalGameLab
August 7, 2025 at 8:40 AM
Double publication alert! Both the below focus on @ubisoft.com's #Assassin'sCreedOdyssey as a case study, demonstrating not only how influential the game has been on my own (and others') thinking, but also on the development of games studies scholarship more broadly. #BrisotlDigitalGameLab
August 7, 2025 at 8:36 AM
A callout for last minute signups for a #BristolDigitalGameLab research study on Monday 28 July to test a new game, developed by Meaning Machine in partnership with the University of Bristol and Bristol Museum & Art Gallery.
July 25, 2025 at 10:39 AM
Reposted by Richard Cole
Incredibly excited to share this collaborative article with @richardcole.bsky.social, out now in Convergence!

We hosted an active play experiment to explore how players make choices in historical games, and which role history plays (or doesn't) in this process: journals.sagepub.com/doi/abs/10.1...
‘As you write your Odyssey…’: An empirical study of Classics students’ play interests and ergodic characterization in historical video games - Alexander Vandewalle, Richard Cole, 2025
The various ways that players actually play historical games, and how history – or players’ conceptualization thereof – impacts play processes, remains understu...
journals.sagepub.com
July 14, 2025 at 7:04 PM
Reposted by Richard Cole
Day 5 of #BristolDataWeek wrapped up on Friday.

We had our Applied Data Analysis in Python: scikit-learn training session, Museums of Languages: A Concept Game Jam with Bristol Digital Game Lab, and the Careers in Data Science seminar with Compass CDT.

#BristolDataWeek2025 #BDW2025
June 9, 2025 at 8:01 AM
Looking forward to rolling the dice for this tomorrow with @alexvandewalle.bsky.social!
Wishing you were choosing your next adventure from the Illithid? Join Dr. Richard Cole & Dr. Alexander Vandewalle at Hitpoints & History this weekend to discuss #Baldursgate3. Tickets 20% starting today!

Https://hitpointsandhistory2025.eventbrite.com
April 25, 2025 at 7:46 AM
Reposted by Richard Cole
Wishing you were choosing your next adventure from the Illithid? Join Dr. Richard Cole & Dr. Alexander Vandewalle at Hitpoints & History this weekend to discuss #Baldursgate3. Tickets 20% starting today!

Https://hitpointsandhistory2025.eventbrite.com
April 24, 2025 at 10:00 PM
Reposted by Richard Cole
Congratulations to Dr @richardcole.bsky.social who is a University Enterprise Fellow for 25/26! 🥳

Richard will make use of the Fellowship to develop the Bristol Digital Game Lab's pioneering work around games for public service

Read more about the new cohort 👉 bit.ly/4cnHFqi
April 10, 2025 at 2:54 PM
We're extremely lucky to be hosting the one and only Dr Glaire Anderson at the #BristolDigitalGameLab next month. On Wednesday 7 May 2025 @ 17:00, hear Glaire talk about “Lessons from ‘Leaving Arabistan’: New Possibilities for Academic & Games Industry Collaborations.” buytickets.at/bristoldigit...
Select tickets – Lessons from ‘Leaving Arabistan’: New Possibilities for Academic & Games Industry Collaborations – B.H05 Lecture Theatre, Arts Complex, Woodland Road, University of Bristol.
On Wednesday 7 May 2025, the Bristol Digital Game Lab is delighted to be hosting a research seminar with speaker Dr Glaire Ande...
buytickets.at
April 2, 2025 at 8:42 AM
It was inspiring to meet fellow contributors at this book launch and take part in the wider discussions prompted(!) by this volume.
The Turing Liasion team organised a book launch for the new AI and Literature Routledge Handbook at @ssgreatbritain.bsky.social with talks from co-editors Genevieve Liveley and Will Slocombe, and book contributors Kate Devlin and Victoria Punch.

Read the blog post here: tinyurl.com/ck9kkhsp
March 24, 2025 at 9:08 AM
I can't quite believe this is happening, but from August I'll be taking up the role of Lecturer in Digital Futures at the Bristol Digital Futures Institute @bdfi.bsky.social. It's an incredible opportunity to support the growth of the Institute, with the first five years frontloaded with research
March 18, 2025 at 10:43 AM
Reposted by Richard Cole
Really enjoyed co-presenting a Classics and Ancient History / Bristol Digital Game Lab research seminar with @richardcole.bsky.social in Bristol earlier this week! We discussed our active play experiment where we tested how/whether history impacts players' in-game character decisions.
March 13, 2025 at 11:31 AM
Reposted by Richard Cole
Join @richardcole.bsky.social and me Tuesday 11 March 2025 15:30 UTC for a hybrid Classics and Ancient History / Game Lab research seminar! We'll be presenting our work on exploring player responses to historical video games.

Click here (& scroll down) for details on location & Zoom link!
Events – Bristol Digital Game Lab
bristoldigitalgamelab.blogs.bristol.ac.uk
February 28, 2025 at 6:48 PM
Reposted by Richard Cole
💥 Great to see the research of Dr Beth Rebisz (@uobrishistory.bsky.social), Dr Richard Cole (@clahbristol.bsky.social), Prof Ed King & Dr Paul Merchant (HiPLA) feature in the latest Research Frontiers newsletter

Read the issue to find out more about our research 👇

bristol.ac.uk/research/imp...
February 21, 2025 at 3:53 PM
Looking forward to presenting today at the AI and Writing for Games: Revolutionising Play and Design webinar.
February 19, 2025 at 9:19 AM
This was such a fantastic conversation. @lexie-henning.bsky.social is the most accommodating host and her questions were nuanced and thought-provoking throughout. It does help that we share a love of all things Classics and gaming, which definitely comes across.
Today on Ancient Office Hours, Dr. @richardcole.bsky.social , a lecturer in Digital Classics at the University of Bristol, drops by to discuss merging the ancient world with contemporary digital media, the Virtual Reality Oracle project, and the future of VR in education, particularly in classrooms.
February 5, 2025 at 8:14 PM
Reposted by Richard Cole
Today on Ancient Office Hours, Dr. @richardcole.bsky.social , a lecturer in Digital Classics at the University of Bristol, drops by to discuss merging the ancient world with contemporary digital media, the Virtual Reality Oracle project, and the future of VR in education, particularly in classrooms.
February 5, 2025 at 7:05 PM
Reposted by Richard Cole
🚨FINAL #CFP: (Generative) Artificial Intelligence and Teaching the #AncientWorld Conference - June 25-26, 2025, @uniofreading.bsky.social.

Abstracts Due: February 7, 2025

Full Details: edwardasross.wordpress.com/events/gener...

#AI #Classics #Teaching
@ics.bsky.social @classicsforall.bsky.social
February 3, 2025 at 1:41 PM
Have you ever wanted to take part in video game research? The Bristol Digital Game Lab needs you to help us conduct research on player responses to ‘First Person Talkers’. We’re looking to recruit 60 people to test out a prototype murder mystery game called DEAD MEAT (Meaning Machine).
January 30, 2025 at 12:48 PM
Reposted by Richard Cole
🎮 And Drs @mikesamuel8.bsky.social & @richardcole.bsky.social introduce their project which seeks to address a gap in support & resources for new fathers through an immersive, narrative-based video game

Mike's research 👉 bit.ly/40Tn0Gz

Richard's research 👉 bit.ly/4gePqiV

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January 30, 2025 at 11:40 AM
Reposted by Richard Cole
📽️🎮 As the Global Game Jam kicks off this weekend, we're thinking back to our Algorithmic Bias event organised by the #BristolDigitalGameLab & #CentreforCreativeTechnologies

Watch the full video to learn how gaming can help us tackle key societal issues 👉 bit.ly/40Boowq

@richardcole.bsky.social
January 24, 2025 at 2:52 PM
New publication alert! My chapter, The AI question, or what if Homer had ChatGPT?, is out now in the Routledge Handbook of AI and Literature. Its about how we can make use of existing questions of authorship to interrogate generative AI. #Classics #AI #Homer www.taylorfrancis.com/chapters/edi...
The AI question, or what if Homer had ChatGPT? | 11 | The Routledge Ha
Literary criticism has long been interested in the so-called ‘Homeric Question’: who authored the Odyssey and the Iliad? What if, instead of asking the ‘Homeric
www.taylorfrancis.com
January 9, 2025 at 2:36 PM