REƎMR
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re3mr.bsky.social
REƎMR
@re3mr.bsky.social
I am a swedish self-taught freelance 3D prop/hard-surface environment artist. 3D cartography hobbyist. DM for contract work.
https://linktr.ee/re3mr

#3D #3DArt #Hardsurface #EscapefromTarkov #RoadtoVostok
Pinned
About 4 years ago I started learning 3D modeling because I wanted to be able to make a rudimentary map (as fan art) over a location in the game Escape from Tarkov. It turned out to be a great way for me to learn modeling. Now I have made multiple maps & I am still going.
January 6, 2026 at 3:48 AM
I forgot to put publish the last map updates here so here they are. I have started updating the layout for my older maps so that they match the same legend icons as the newer maps.
January 2, 2026 at 1:42 PM
Aaand another warehouse completed for the Terminal 3D community map.
December 30, 2025 at 11:38 AM
Another warehouse building completed for the Terminal 3D community map.
December 28, 2025 at 5:25 PM
WIP Terminal map. I finished another warehouse.
December 17, 2025 at 12:00 AM
Tarcone Managers Office
December 13, 2025 at 2:36 PM
WIP Terminal map. Completed a warehouse located near the infiltration area. www.youtube.com/watch?v=_9um...
December 11, 2025 at 1:07 PM
WIP Terminal map. Another building done. A hangar near infil area. www.youtube.com/watch?v=pZ0u...
Terminal → Hangar
YouTube video by RE3MR
www.youtube.com
December 7, 2025 at 5:41 PM
Interchange 0.1C Added more water & a camping site. Added cache markers. Improved the marker for the signal area at Path to River exfil. Rearranged hidden exfil legend. Some smaller adjustments. Available on my site reemr.se & the EFT wiki. #EscapefromTarkov
December 7, 2025 at 11:43 AM
Shoreline 2.4 Added the Terminal transit. Added the approach zone for the Terminal transit & a new minefield east of it. Changed v-ex price 5K -> 20K. Plus some smaller adjustments. Available on my site reemr.se & the EFT wiki #EscapefromTarkov
December 2, 2025 at 12:15 PM
November 30, 2025 at 9:09 PM
Labyrinth v 0.5D Adjusted marker placements slightly & made corpse markers a bit brighter. Added descriptors for corpses & for the facility report. Available on my site reemr.se & the EFT wiki #EscapefromTarkov
November 27, 2025 at 1:47 PM
Factory 1.7C Removed one PMC spawn from the tunnels. Available on my site reemr.se & the EFT wiki #EscapefromTarkov
November 27, 2025 at 1:46 PM
I have released the PSD for my new Interchange map. You can use this to make translations, make your own overlays or improve on mine. Everything should be easy to navigate & adjust. Replace the 3DRENDER folder when I update it. Available on my site reemr.se
November 24, 2025 at 9:26 AM
Interchange 0.1 I added the expanded areas & remade the layout. There are a few things I will update later (mostly some props moved around) but the bigger changes should be on there. Available on my site reemr.se & the EFT wiki. #EscapefromTarkov
November 23, 2025 at 6:38 PM
WIP Interchange. I was hoping I'd slam this one out in 3 days but I am still working on it. I want the rocks to be accurate so I spent some time on them & prepped a scatter system for pebbles to make it look a bit nicer. Also modeled another canopy & a type of pipe container
November 20, 2025 at 11:21 PM
I think I finished the mall parking area. Not much changed aside from the underground section & Tagillas cozy corner in the Goshan parking. I turned BSG's tree placement into a mask that I could use to scatter my own trees into similar positions for accuracy.
November 19, 2025 at 12:25 AM
Still working on updating my Interchange map. It's taking a bit longer than I would have liked but making steady progress. This is the updated portion of the Goshan parking. Tagilla can spawn in here & there's a lot of high value spawns. High risk w limited exits
November 18, 2025 at 2:07 AM
To new players who might check out my profile for maps in 1.0; You will die a lot, struggle to progress & climb the massive learning curve slowly but that's the part most veteran players remember most fondly. Embrace the difficulty & enjoy the ride. There's no other game like it
November 14, 2025 at 1:47 AM
Before BSG released Streets I was able to puzzle together most of the map based off a combination of their released teasers & developer WIP images. It was a lot of fun community feedback w people helping puzzle it all together properly. That vs todays version #EscapefromTarkov
November 12, 2025 at 7:54 PM
WIP Ground Zero community 3D map. I finished the upper floors of the Terragroup exterior. Now I just need to add bits & pieces to make it look destroyed in a similar fashion as the in-game version + some fire decals.
November 7, 2025 at 9:12 PM
WIP Ground Zero community 3D map. Progress on the Terragroup building exterior
November 5, 2025 at 7:27 PM
The rough layout for another interior is done. Terragroup building.
November 3, 2025 at 8:57 PM
Some low poly trash piles done for the asset library
October 29, 2025 at 8:19 PM
WIP Ground Zero community 3D map. More stuff for the coffee shop. The hammock chair, bookshelf, books, long cupboard, cash register, plant, large coffee maker, AC, toaster, paintings & wall textures finished
October 28, 2025 at 7:03 PM