Ray Castello
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raycastello.bsky.social
Ray Castello
@raycastello.bsky.social
Scientist, researcher, and physics master with a specialization in mathematics. Experienced professor, multi-instrumentalist musician, chiptune composer, pixel art artist, and programmer.
November 11, 2025 at 9:29 PM
Reposted by Ray Castello
Ok, maybe someone knows more about this than me. But why does Castlevania II on the FDS have so much English text? The prologue and the ending are both entirely in English. Is that not odd? Did Japanese children know enough English to read this?

The rest of the game is all in Japanese.
September 27, 2025 at 12:17 AM
Reposted by Ray Castello
Additionally, another cool romhack feature that I just finished is the map that's accessible when you pres Select, this map was available in the FDS manual, and maybe could help make sense of the crazy world Simon is in:
October 26, 2025 at 11:21 PM
Reposted by Ray Castello
I've just put the last finishing touches on a Beta version of Castlevania II for the SNES. A big part of the last couple weeks were getting this intro scene from the Enhanced Romhack working on the SNES:
October 26, 2025 at 11:21 PM
Reposted by Ray Castello
Witches float in water because they weigh about the same as a duck (this is how I avoid making underwater areas)
November 6, 2025 at 12:47 PM
Reposted by Ray Castello
August 24, 2025 at 7:26 PM
Reposted by Ray Castello
メガドライブ
#ドット絵
October 29, 2025 at 12:48 PM
Reposted by Ray Castello
spent all of today working on one enemy.

one... single.. non-popcorn-but-not-boss... enemy...

Really need to think of simpler ones to make. Having to draw something from nothing is already enough challenge ;_;

This isn't even that complex, but I still had to do so many workarounds to get it right
November 3, 2025 at 5:31 AM
Reposted by Ray Castello
It's funny 'cause it's true. 😁
This rules. I tried it out just a little and I love how even the townspeople look a bit deranged.
November 1, 2025 at 1:12 PM
Reposted by Ray Castello
Castle of Illusion Starring Mickey Mouse, a charming Sega side-scroller in the early days of the Genesis, along with its excellent Master System version and an HD remake. www.hardcoregaming101.net/castle-of-il...
November 4, 2025 at 3:19 PM
Reposted by Ray Castello
Poking around in the debug menu has uncovered the following: there are a total of SIX playable characters in Splatterworld. Using Google Translate (because that's all I have) to ID them, the other four characters are Grady, Melton, "Damiyan" (glasses kid) and "Bem" (previously unknown).
November 4, 2025 at 4:57 PM
Reposted by Ray Castello
Heh.
November 1, 2025 at 1:18 PM
Reposted by Ray Castello
Just did a last-minute Halloween West Mansion update: splatterhouse.kontek.net/new.html
West Mansion: The Splatterhouse Homepage - What's New
splatterhouse.kontek.net
November 1, 2025 at 3:17 AM
Reposted by Ray Castello
STOP THE PRESSES.

The ROM for the unreleased Famicom RPG Splatter World has been released (in a thread on 4chan, of all places). I've tried it myself, and it does seem to be genuine. If it's a fake, it's a damn good one.

Expect (more) coverage on West Mansion soon.

@hg101.bsky.social
November 1, 2025 at 2:45 AM
Reposted by Ray Castello
I never heard about 480i CRT tvs that are not edtv. Very interesting. This 29inches CRT that I got and restored is 480i only.
On ps2, GameCube it looks amazing. On 240p like PS1, mega looks good but there are no scanlines sadly.
I wonder what year this came out.
October 27, 2025 at 10:30 AM
Reposted by Ray Castello
Après le SGDK et le moteur Scorpion (et sans doute d'autres qu'on ne connaît pas), voici MD Engine, un fork de GB Studio signé @twoblackcats.jp pour créer facilement des jeux Mega Drive mag.mo5.com/275923/md-en...
MD Engine, encore un outil pour créer vos propres jeux Mega Drive
À moins de vivre dans un bunker (ou plus simplement de ne pas suivre du tout l’actualité du retrogaming), il ne vous a sans doute pas échappé que la scène homebrew sur Mega Drive (...)
mag.mo5.com
October 22, 2025 at 9:49 AM
Reposted by Ray Castello
We finally finished parallax + streaming support for MD Engine!!!

(∩` ロ ´)⊃━炎炎炎炎炎

#megadrive #mdengine #gamedev #indiedev #sgdk #homebrew
October 24, 2025 at 4:43 PM
Reposted by Ray Castello
More boss testing on Solid-State Soldier!!

(∩` ロ ´)⊃━炎炎炎炎炎

#megadrive #mdengine #homebrew
October 27, 2025 at 6:35 PM
Reposted by Ray Castello
We've just uploaded our small Action Platformer demo to our docs website!

Feel free to check it out here:
mdengine.dev/docs/getting...

It features shooting, ladders, enemies, a few levels, dialogues, and camera usage!

#gamedev #indiedev #megadrive #mdengine #sgdk
October 29, 2025 at 2:26 AM
Reposted by Ray Castello
Reposted by Ray Castello
Koudelka gets a deep dive from CBR, taking a closer look at Hiroki Kikuta's directorial debut and soundtrack to this classic PSX JRPG: www.cbr.com/most-underra... #indiegame #gamedev #indiedev #indiegamedev #JRPG
26 Years Later, PS1 Fans Are Still Sleeping on the Most Underrated JRPG of All Time
The PS1 had an incredible library of JRPGs, but some great games got lost in the shuffle.
www.cbr.com
October 29, 2025 at 9:30 PM
Reposted by Ray Castello
31 Octobers ago, John @johnromero.bsky.social was celebrating the release of DOOM II. The drip is kind of incredible.

#DOOM #RetroFPS #johnromero #DOOMII
October 23, 2025 at 6:29 PM
Reposted by Ray Castello
finished my scifi scene!
October 24, 2025 at 2:20 PM