overall though i want to be more optimistic, and more experimental with the stuff I do
another year of makin' things, lets go! :D
overall though i want to be more optimistic, and more experimental with the stuff I do
another year of makin' things, lets go! :D
Come check it out if you're near by!!
🐾🐾🐾💥🎉🎉🎈🎊
Come check it out if you're near by!!
🐾🐾🐾💥🎉🎉🎈🎊
暖房の効いた部屋で食べるアイスは美味しいですね🍨
暖房の効いた部屋で食べるアイスは美味しいですね🍨
- every sub-viewport is published over syphon
- all properties with “export” are automatically exposed via OSC with predictable name
- global shader parameters are auto exposed in OSC as well
- every sub-viewport is published over syphon
- all properties with “export” are automatically exposed via OSC with predictable name
- global shader parameters are auto exposed in OSC as well
/etc - whatever man
/usr - my domain
/bin - toys
/sbin - super toys
/home - cozy
/etc - whatever man
/usr - my domain
/bin - toys
/sbin - super toys
/home - cozy
I got it all working though, I can just nab the id<MTLTexture> once and create a Texture2DRD in godot :)
It’s soon to become a very nice VJ tool for me
I got it all working though, I can just nab the id<MTLTexture> once and create a Texture2DRD in godot :)
It’s soon to become a very nice VJ tool for me