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powersaver.bsky.social
Power Saver!
@powersaver.bsky.social
A running repository for video game commentary, insights, and trends.

Profile Picture: Curtis Berry on Unsplash.

Background Picture: camera obscura on Unsplash.
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Quick Trivia About Me:
First Video Game Console: Sega Genesis (1989)
Favorite Video Game Characters: Kasumi from the Dead or Alive Series
Favorite Video Game Song: Cammy's Theme from Super Street Fighter II Turbo (1993)
Favorite Video Game Soundtrack: Eternal Champions Original Soundtrack (1993)
Reposted by Power Saver!
Hey folks, I often do posts calling for indie developers to link me their games so I can signal boost them. Today I want to do something similar for all trans creatives.

If you are a trans game dev, artist, writer, streamer or YouTuber, reply here with a link to your work. Only one rule: no GenAI.💜
November 20, 2025 at 12:28 PM
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Thread: James gives his thoughts on game design and card evaluation.
November 20, 2025 at 6:20 PM
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Game Design Days continues at @boshis.place as we head into the home stretch! TONIGHT: "creatures of light," a curated games gallery show all about angels! Join us ready for live music, visuals, games to play, and singing! Bring your own instruments if you like!

game-design-days.com#creatures-of...
November 20, 2025 at 6:45 PM
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What started as a small “test project between friends” quickly turned into one of the most heartfelt indie otome releases. #Game #Otome #Romance #VisualNovel
otome.com/2025/10/24/g...
Meteor Shower: Good Girl + Bad Boy= Amazing Game
What started as a small “test project between friends” quickly turned into one of the most heartfelt indie otome releases. Meteor Shower captures the chaos,
otome.com
October 30, 2025 at 1:51 PM
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just a simple strategy game.
YouTube video by KBash
youtu.be
November 14, 2025 at 11:39 PM
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1996: The "Dead or Alive" TECMO development team:
Producer/Director: Tomonobu Itagaki
Chief Programmer: Takeshi Kawaguchi
Chief Planner: Katsunori Ehara
Chief Motion Designer: Yasuo Egawa
Chief Sound Composer: Hideyuki Suzuki
Character Designer: Shinichiro Komori
Via: Gamest Mook Vol. 57
November 11, 2025 at 7:47 AM
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I wrote a long article about Rieko Kodama, her career at Sega, the evolution of her company, the games she worked on (including some canceled games and/or games for which she is not credited), the status of women and working conditions in the video game industry, etc.
vgdensetsu.net/riekokodama/
October 7, 2025 at 9:58 AM
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Likewise, we have a starter pack consisting of a mix of devs, content creators, reviewers for women's games media! Dev spots are filled, but if you are a content creator, publisher or involved with otome and shoujosei games, feel free to comment to let us know to add you!

go.bsky.app/5B1RG61
November 17, 2025 at 5:46 PM
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RUMOR UPDATE: #TheSims4 Remaster is planned to have Seasons, Memories and Open Neighborhoods 🏡
November 17, 2025 at 3:53 PM
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All the new Features included in today's #TheSims4 Update ❇️
The Sims 4 November 4th Update: All New Features
The last month has been... controversial, to say the least. But things are looking up for Simmers as The Sims 4 November 4th Update has landed, with a bunch
simscommunity.info
November 4, 2025 at 10:25 PM
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We're finalizing orders for the Kickstarter of our Victorian vampire otome game! There are still some rewards available for late backers if you weren't able to back during the Kickstarter. 💕

Please note that final payments will need taxes & shipping: www.kickstarter.com/projects/cgw...
November 3, 2025 at 8:36 PM
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So fun story, I was laid off from my job earlier this week w/ no notice. Support for my content is really important right now. Especially on YouTube & Twitch where I'm monetized already. I've also increased my Ko-fi goal, but every little bit helps. Sharing is appreciated! 💖 ko-fi.com/blerdyotome
Buy Blerdy Otome a Coffee
Become a supporter of Blerdy Otome today!
ko-fi.com
October 23, 2025 at 8:37 PM
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How Record of Lodoss War Influenced Anime and Tabletop Gaming: Robert Iveniuk explored the Record of Lodoss War franchise, looking at its humble beginnings, and tracing its history to become an influential force in anime and gaming that can still be felt today.

#anime #ttrpg
How Record of Lodoss War Influenced Anime and Tabletop Gaming
"There’s a relatability and accessibility to imagining yourself in a group of people shouting at each other over where to take their adventure next, how to overcome some impossible odds, or trying to ask the DM what you can do to get yourselves out of a jam."
www.animeherald.com
October 1, 2025 at 3:00 PM
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Legendary, #Capcom Set #StreetFighter Film Release Date: live-action #videogame adaptation will be distributed as part of new global deal between Legendary and #ParamountPictures; hits theaters October 16, 2026. bit.ly/46pEVra #VFX #VisualEffects #VFXWorld
September 5, 2025 at 6:27 PM
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Nintendo silently donated DSi LLs and TV tuners to earthquake victims in 2011. Rare engraved console surfaces
automaton-media.com/en/news/nint...
Nintendo silently donated DSi LLs and TV tuners to earthquake victims in 2011. Rare engraved console surfaces  - AUTOMATON WEST
A used Nintendo DSi LL with a unique engraving has shed light on silent donations made by Nintendo after the 2011 Tohoku earthquake.
automaton-media.com
October 22, 2025 at 12:36 AM
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Final Fantasy 2 game designer Akitoshi Kawazu reveals real-life historical inspiration behind Minwu 37 years later
automaton-media.com/en/news/fina...
Final Fantasy 2 game designer reveals real-life historical inspiration behind Minwu 37 years later  - AUTOMATON WEST
Akitoshi Kawazu, one of the game designers behind the original Final Fantasy II just casually dropped a piece of lore from three decades ago.
automaton-media.com
October 21, 2025 at 12:31 AM
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Final Fantasy composer Nobuo Uematsu says he’s “never used generative AI, and never will.” Hardship is what makes the creative process rewarding

automaton-media.com/en/news/fina...
Final Fantasy composer Nobuo Uematsu says he's “never used generative AI, and never will.” Hardship is what makes the creative process rewarding - AUTOMATON WEST
Final Fantasy composer Nobuo Uematsu discusses the history and evolution of game music and shares opinion on generative AI.
automaton-media.com
October 18, 2025 at 2:00 AM
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Creator of one of Japan's first open-world action RPGs struggled with unemployment in his 50s due to age discrimination in the industry

automaton-media.com/en/news/crea...
Creator of one of Japan's first open-world action RPGs struggled with unemployment in his 50s due to age discrimination in the industry  - AUTOMATON WEST
Game designer Tokihiro Naito opens up about the difficulties of finding employment amidst age bias in Japan's game industry.
automaton-media.com
October 18, 2025 at 1:59 AM
From July - "A journey through the history of video game music, from the simple beeps of early arcade games to orchestral masterpieces performed in concert halls: video game music has undergone an astonishing evolution." Written by Gunnar Lott

#Listacle #VideogameMusic #VideogameSoundtracks
The 5 Most Important Gaming Soundtracks | grains
From the simple beeps of early arcade games to orchestral masterpieces performed in concert halls: video game music has undergone an astonishing evolution. The
www.grainsmusic.com
October 22, 2025 at 11:01 AM
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12 classic Japanese shoot-em-ups to be permanently removed from Steam due to publisher license expiring

automaton-media.com/en/news/12-c...
12 classic Japanese shoot-em-ups to be permanently removed from Steam due to publisher license expiring - AUTOMATON WEST
Starting October 31, twelve titles developed by Psikyo will become permanently unavailable for purchase on Steam.
automaton-media.com
October 16, 2025 at 4:14 AM
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Dead or Alive creator Tomonobu Itagaki passes away at 58
automaton-media.com/en/news/dead...
Dead or Alive creator Tomonobu Itagaki passes away  - AUTOMATON WEST
Tomonobu Itagaki, known for his work on Koei Tecmo’s Dead or Alive series, has passed away at the age of 58.
automaton-media.com
October 16, 2025 at 8:24 AM
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Clair Obscur: Expedition 33’s devs set out to honor what made old-school RPGs special with optional side content, and somehow ended up adding a full-on climbing platformer
automaton-media.com/en/news/clai...
Clair Obscur: Expedition 33’s devs set out to honor what made old-school RPGs special, and somehow ended up adding a full-on climbing platformer  - AUTOMATON WEST
Clair Obscur: Expedition 33 creative director Guillaume Broche on why the game packs so much extra content, particularly the Only Up minigame.
automaton-media.com
October 10, 2025 at 12:37 AM
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Even with an unlimited budget, Clair Obscur: Expedition 33 wouldn’t have been a radically different or bigger game. We talk to creative director Guillaume Broche

automaton-media.com/en/interview...
Even with an unlimited budget, Clair Obscur: Expedition 33 wouldn’t have been a radically different or bigger game. We talk to creative director Guillaume Broche  - AUTOMATON WEST
Interview with Clair Obscur: Expedition 33 creative director Guillaume Broche ahead of the title's major "Thank You Update."
automaton-media.com
October 9, 2025 at 1:10 AM